Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Solid Clouds hf · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
fun, engaging, and rewarding, but when i want a space rpg with good pve, i dont want turn-based combat in a 2d playing field, i want a 3d dynamic battle fought tooth and nail, with the better strategist coming out on top. graphics are great, cutscenes are good and the voice acting is on point, but i just dont enjoy this style of game, at least in this format (very reminiscent of bauldurs gate, but if i do turn-based i prefer it to be as a medieval setting like dnd)
I love this game. Each boss needs a different strategy, everyone uses different tactics to 3* levels because they have different equipment or captains due to the Gatcha style recruiting system. It is just such a good design and so fun to play and advance. There is no ‘best’ setup, and F2Play players can be competitive if they put in the time. The development team is great at communicating with the players, even holding ‘fireside’ chats where players can talk directly with them. This in turn leads to new features and better gameplay. This is such an under rated game.
It’s pretty difficult once you get to brutal but the title speaks for itself I like the reward and event keep you engaged it perfect as it make you wish for mercy for better draws. I don’t think it’s fair in that it basically impossible for free to play to rank up legendary but now a days it expected to pay. Also a reason why a lot of games lose players and just spend time until a better system comes out. I know it’s just trying to gain funds to create a better system but this is how games sell themselves short literally
Take the command seat and become a legendary space commander in Starborne: Frontiers! Collect over 100 ships and build the ultimate fleet. Lead your...
| Name | Price | Type |
|---|---|---|
| Defense Contract | $0.99 | One-time |
| Fleet Upgrades | $1.99 | One-time |
| Rookie Expansion | $2.99 | One-time |
| Command Enhancement | $2.99 | One-time |
| Tactical Tokens | $3.99 | One-time |
| Bit License (Monthly) | $4.99 | Monthly |
| Commander Pass | $9.99 | One-time |
| Rookie Offer | $9.99 | One-time |
| Credit License (Monthly) | $14.99 | Monthly |
| Admiral Pass | $19.99 | One-time |