Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗TikoFun Limited · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I might get hated on by Raid players, but I believe this game is much more enjoyable and unique over Raid, yet why is it better? For starters, the game doesn’t advertise free legendaries where P2W players can easily level up than F2P/dolphin(mid spenders) players, and I believe if this game took advertising, and adding fun updates to keep the game engaging over “Legendary bait for P2W or etc”.
Game started off as fun and was great. Over the last 3 months it has become pure pay to win. I have no problem spending money on games but there has to be at least a little return and this game has none now. The advertise deals that aren’t true and then when you buy them the shut the server down saying it’s weekly maintenance and take it all away. I don’t know how apple let them get away with it. If you show something wrong the change something else to take something away from free rewards. The longer you play the game the less rewards you get till none. I’ve been playing this game for over a year now. Will be deleting the game and will not recommend this game to anyone !! Apple support needs to look into misconduct on the game developers
Huge lover of naval history and warships here, gotta say love the game. It’s easy to jump in and get going almost immediately. The RNG rolling for warships is not bad compared to a lot of other games that rely on RNG for obtaining ships that you want. Upgrading ships is easy to understand along with upgrading their skills, weaponry, etc. Obtaining parts for your ships is not hard either, I enjoy the fact you have both a PvE and PvP side to the game. The only thing I’d like to see more of is more ships, with the amount of ships in WW1 and WW2, it would be nice to see more of legendary ships like Enterprise, Texas, Musashi (yes I know Yamato is there but would be nice to have her sister like Bismarck has Tirpitz), etc. With the variety of warships in history, would be nice to have a lot more than what we currently have. Also would be nice to see more nations added like France added with Jean Bart or Richelieu. In all, the game is solid, fun to play, and easy to pick up and get going.
Armada is a Turn-Based Naval Battle Epic Si-Fi RPG with hundreds famous warships in the history. Construct your naval base and build your own fleet...
| Name | Price | Type |
|---|---|---|
| Basic Starlight Pack | $0.99 | One-time |
| Daily Supply | $0.99 | One-time |
| Essex | $1.99 | One-time |
| Special Silver Pack | $4.99 | One-time |
| Silver Pack | $4.99 | One-time |
| Standard Starlight Pack | $4.99 | One-time |
| Starter Pack | $9.99 | One-time |
| Ship Road Pack | $9.99 | One-time |
| Warship Equipment Pass Elite | $19.99 | One-time |
| Special Offer Starlight Pack | $24.99 | One-time |