Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Lino Iten · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The game is fun, but it needs some work, it seems like the project was abandoned, no new updates in a while, but it has a lot of players online and the market is being updated constantly, I wish it had more things to do and more challenges to overcome, hopefully in near future, it’s still a few weeks or months of gaming fun to be had, still waiting on the smithing to be added and maybe more content in the future.
Writing a review to support the game. Really a great game that I hope loves on for a long time. I really don't have any complaints other than I wish the steps regeneration was a bit faster. Fun game that'll keep you hooked. Tho I do have a recommendation for the devs, make it known that you can craft more than one item at a time as I just know found out about this. There was nothing showing that it was even a possibility and it has been a game changer for me.
So whenever I first started this game, I was lost and had no idea what I was doing. The community inside the game is great and are very helpful(with mostly everything). I have encountered a few crafting/meditation problems. But nothing that absolutely pushes me away or ruins the game. I got my wife also playing this a few days ago, and I think she’s doing better then me. She’s a level 73 and has $190k in gold, and has done nothing but step and fight. This is a fun game to get on, collect what you need and hope you get it.
What if a mobile MMORPG actually respected your time and wallet? I'm a solo developer who built Pixel Odyssey because I was tired of predatory mobile...
| Name | Price | Type |
|---|---|---|
| Handful of Diamonds | $0.99 | One-time |
| Pouch of Diamonds | $2.99 | One-time |
| Noble Knight (Monthly) | $4.99 | Monthly |
| Pouches of Diamonds | $9.99 | One-time |
| Chest of Diamonds | $24.99 | One-time |
| Overloaded Chest of Diamonds | $49.99 | One-time |
| Barrel of Diamonds | $99.99 | One-time |