Guildmaster Idle

Elvenry Studios · iOS

Guildmaster Idle

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Guildmaster Idle screenshot 1Guildmaster Idle screenshot 2Guildmaster Idle screenshot 3Guildmaster Idle screenshot 4Guildmaster Idle screenshot 5Guildmaster Idle screenshot 6Guildmaster Idle screenshot 7Guildmaster Idle screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Guildmaster Idle Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.7 ★(528)

Rating Distribution

4.7
★★★★★
528 reviews
5
4%
4
1%
3
2%
2
9%
1
83%

Top Countries

🇺🇸 US🇩🇪 DE🇬🇧 GB
Reviews (3)▼
★★★★☆GStollie4/26/2025
Worth checking out.

This game has a good concept but and lacks polish. I don’t know if this is a school project, or a solo project. I’m stuck in bed with COVID so I’m playing it for a diversion. I think it has promise. First the good stuff. I like the material collection system. It is like an idle game at first, you have to do all the work. Eventually you can hire undead to work for you. They collect slowly, so if you need something fast you will need to collect it yourself. The quest system is a good idea and it seems to work well. The food and potion creation, where you have to experiment to discover the recipes, is a good touch. The wiki is a big help! The bad stuff. The talent tree is unbalanced and needs tuned. Some of the talents are over powered. You can train multiple talents at the same time. You can watch an add to skip all the time locks on the talent tree. I have already completed almost all the talent trees and I’m not that far into the game. Another thing, some of the gear enhancements don’t have any material requirements. You can train high end gear straight to level 99 as soon as you get it. Also, I would like to see how the gear affects each class. I find myself guessing what might be the best gear for each. I have high hopes for this game. As I said it has potential. I hope it is still a work in process and it will be finished one day.

★★★★☆Seriously not a bot9/8/2024
Everyone’s a critic and I’ll be one of ‘em.

I thoroughly enjoy this game. I would recommend it. I’ve read some of the reviews and a wiki would be helpful. Also some UI improvements just to make things accessible. But I do like the map layout, I’ve put some time into this game. I’ve yet to “complete” the first dungeon. I’ve got that to look forward to. But what would be really neato is if a fella could have a battle with the adventurers you have. Like a neat little boss battle or interactive dungeon where it’s like Fallout Shelter. Send out your guys, and in like 3 or 4 hours they’ve arrived. Fight a hand full of goblins and then only have like 1 or 2 hours for them to return to the city. And customizable characters. Idk some characters I have just look silly. But I suppose the random characters make for incentive to reroll just for an aesthetic. Overall really 5 stars. I really hope the devs can stick with this and continue to build on it while not getting too deep into the tropes that idle games have.

★★★★★Servantofalll4/7/2024
Relaxing game with slow smooth pace

I love this game. You don’t feel rushed to complete 20 things in order to get daily rewards. Also, you slowly build your own team and start raising dungeons. It’s a simple game and the mini games themselves are fun for kids. I love the fact that, after putting some time in harvesting resources and researching most of the stuff in the game now I can focus more on rating, dungeons and training up my adventures. I don’t have to spend two hours a day in order to make decent progress after all my upgrades, I can play 10 minutes here in 10 minutes there and still I’m engaged. Give the game a chance if you like idle RPGs. I am looking forward to more updates

Version History (52)▼
1.3.1912/16/2025
1.3.1812/13/2025
1.3.1712/5/2025
1.3.1611/29/2025
1.3.1511/19/2025
1.3.1411/7/2025
1.3.1110/5/2025
1.3.1010/2/2025
1.3.99/24/2025
1.3.89/22/2025
Available In (114 Countries)▼
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇭 BH🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇾 CY🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇹 MT🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇷🇸 RS🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (1)▼
English
App Details▼

With many immersive features including: Interactive Idle Gameplay: Break free from conventional clicker games as you actively personalise and grow y...

iOS App ID
1588390905
Content Rating
9+
Min OS
13.0
Size
314.5 MB
In-App Purchases
Yes
Publisher
Elvenry Studios
Un

In-App Purchases (9)

NamePriceType
1000 Runes$1.99One-time
Increase Max Offline Work$4.99One-time
Purchase Rune Bundle$4.99One-time
Purchase Runes (Scrolls)$4.99One-time
2500 Runes$4.99One-time
7500 Runes$9.99One-time
15000 Runes$19.99One-time
50000 Runes$49.99One-time
100000 Runes$99.99One-time