Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Ali Tas · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Started playing about 7-8 months ago. Everything I was looking for in a mmo grind but not as much active effort. The one "downside" is this game does require you to be on and another is when you are "afk" or the offline farming, it will only provide exp and gold. The reason makes sense - to cut down on people making multiple accounts and boosting their main account. Emulators make it easier to play and obviously bots and automation is banned for multi axcount abusers but the Dev is pretty on top of banning anyone who breaks the rules. Coming from playing gacha games and leaving it on as long as I'm awake prepared me for this game. The game's on when i wake up and I'll pass out with the phone in my hand quite often. Would recommend for people like me who like the progression but not the active gameplay of an mmo. The community is great for the most part and are pretty helpful. The game is simply addicting for me 👍
The tutorial is written the same way an engineering manual might be written- only decipherable to other engineers. If you aren’t neck deep in stat-heavy games you might struggle to grasp what the tutorial is trying to teach. The grammar is pretty awful as well. The game needs a writer that knows how to teach to a wide audience, not just stat nerds, in order to get a wider player base that can play the game as expected. I have no idea what is going on, if I’m doing the right thing or not. I like the concept, but as someone with dyscalculia and autism, cognitive overload is something the devs should seriously consider as they move forward. I’m gonna keep giving the game a go regardless, I can tell a lot of love and effort went into it, and the concept has a lot of promise!
Plays like an unfinished game. There’s a $6/month IAP for minor QOL adjustments. Tons of other IAPs for $10-20 each in diamonds that give huge advantages (longer afk time, longer pet gathering, more pets, 3x exp potions (cost $3 per hour), and more...) Diamonds can also be openly traded in the market for quest scrolls to level faster which are about the only exciting thing in the game. The gap between each gear set is nearly 30 levels early game which is DAYS of actively playing. But don’t worry… you level much faster online and ONLY gain loot when you are online. If you are looking to keep a game running 16 hours per day.. this on is for you. It’s almost like the dev made the game painfully slow to entice people to buy the IAPs. The guild interface is so buggy its almost unusable. The play loop is extremely basic.. you just sit at a boss farming it and chatting until you can move to the next. This game needs to be more fleshed out. At the moment it’s just a chat room with an almost RPG game to distract you in between messages… oh.. also there’s no filter on names so people with the N-word as their name pop up in chat randomly. It’s quite exciting. Overall, just a little confused.. the app description says no p2w but it’s basically pay to play. I am truly convinced the only reason this has a good rating is because the dev constantly solicits 5 star reviews from people in his discord anytime he answers a question or helps them.
Corah is a relaxing semi-idle MMORPG. Explore a new fantasy world with no ads, no energy system and a vibrant community. Return to the era of classic...
| Name | Price | Type |
|---|---|---|
| 100 Diamonds Pack | $1.49 | One-time |
| 500 Diamonds Pack | $5.99 | One-time |
| Challenger Buff | $5.99 | One-time |
| 1200 Diamonds Pack | $11.99 | One-time |
| 2500 Diamonds Pack | $23.99 | One-time |
| 6500 Diamonds Pack | $59.99 | One-time |
| 14000 Diamonds Pack | $119.99 | One-time |