Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗ActFirst Games AB · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Saw this on an ad and decided to give it a try. Game exceeded my expectations by far! It’s everything I’ve been looking for in a roguelike. The simple small damage numbers and the plethora of skill cards and interactions between them is exactly what i like about roguelikes and this has it! Its not perfect for sure but i can see lots of love from the developer in this game. The number of ads you’re hit with is not overwhelming (unlike the other games out there), for that reason I’ve bought the ad free upgrade as a thank you to the dev team for their efforts and lack of greed. I feel the item sets needs a bit of upgrade, and the grind for coins should be made a bit easier as i find im always 2-3 tiers below my gear level as im leveling. End game coin game can be fine as it is, but leveling gear could be made cheaper cuz when you can almost afford the gear you want, you suddenly leveled up your weapon shop and can no longer afford the new gear. Good job though devs. Keep the game simple :)
I’ve been playing this game for just over a month now. I’ve beaten the content available so far, and am looking forward to the next update. For end game content, there are a few suggestions I have. First, I’m happy to see that clan messaging is available, but I’d love to see a feature where we can trade fortifications between guild members. Secondly, I’d recommend dropping the XP requirement to earn the 60 black orbs a day down to 100k. 250k is a ridiculous amount of grinding for such a small reward that it’s not worth it. I’d actually play more a day to hit the 100k. As it it’s just not incentive enough to bother with the daily XP reward. Otherwise, I love this game! Keep up the good work!
This game feels just right for mobile for me. Theres progression over time for your character. Battles take strategy but there are no fiddly controls or too detailed of explanations for anything. You can sort of jump in and just play. Battles are somewhat automatic, in that you arm and gear up your character and then they fight a row or row of enemies one after another. Some stages are just a few enemies and some are a lot of enemies. In each stage there’s an opportunity to choose a skill for that level only. Some skills have synergy with each other and can get powerful. So there’s strategy, there’s a little luck (in what skills appear for you to choose from each run) and each run feels fresh. There are some in app purchases but nothing too intrusive or necessary. I did pay $6.99 for no ads + a cape for my character and it feels like it was a good deal but isn’t game breaking to have it or not. I’m enjoying the game so much I mainly wanted to thank the developer. I wish there were more games like this on the app store that are easy to get into and not too taxing to play, don’t make you feel obligated to log in every day, there’s no stamina/energy system so I can play as long as I want in one setting. It’s just fun. Thank you!
The fate of the realm now rests in the hands of The Seven, a group of powerful rulers whose intentions are shrouded in secrecy. As an Obsidian Knight,...
| Name | Price | Type |
|---|---|---|
| Pouch | $0.99 | One-time |
| Journeyman's Bundle | $2.99 | One-time |
| Fortune's Bundle | $4.99 | One-time |
| Obsidian Orbs | $5.99 | One-time |
| Small Chest | $5.99 | One-time |
| Obsidian Guardian | $6.99 | One-time |
| Merchant's Offer | $6.99 | One-time |
| Blacksmith’s Bundle | $6.99 | One-time |
| Explorer's Bundle | $9.99 | One-time |
| Seeker's Bundle | $14.99 | One-time |