Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Early Morning Studio AB · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
A definite upgrade from the original game, where you can see what enemies are in the area and choose whether to interact with them or try to sneak around. The option to flee is guaranteed this time around, instead of just a chance percentage (that sucked). The lore is pretty fleshed out and continues from the original game. I love the dark humor (especially on the gravestones), and the one reference to Skyrim in the northern wastes (favorite game of all time!). With all the different perks, there’s tons of different ways to play the game, even forgoing weapons altogether and just punching things. My only gripe so far after playing for a couple months is that you can get chances for mythic chests REALLY early on in the game, but if you don’t have the shards to open it, you gotta destroy the chest. My opinion is that you should be able to at least save one chest to open for later. Enemies don’t often drop chests, and you can end up waiting forever for another good chest to drop.
I've tried a lot of mobile rpgs but could never get into any of them. As pretty as a lot of them look, they feel empty (and are blatant cash grabs). It's clear this game has a lot of soul and is a product of passion, and I appreciate that so much. I'm not usually into 2D rpgs or turn based combat but this game is awesome. I'm hooked! I've never played the first game before but the second feels great as a standalone too. Everything from the visuals to the dialogue is fantastic. Massive respect to the devs for crafting such an engaging adventure for mobile gamers-- and I must add, without any ads or forcing you to pay money in order to progress. For these points alone, I feel absolutely compelled to support the game with my money and would encourage fellow players to do the same. Beyond well-deserved. Thank you, dev team! I look forward to continuing my journey in this game for a long time.
- I have suggestions about updating the Vietnamese language for the game - I have suggestions to update the feature to automatically optimize Battery, RAM, Graphics according to the phone configuration - I have more suggestions for the x2 acceleration function of battles - I have suggestions to update more character appearance including new face, hair, eyes - I have suggestions to update the feature of random events on the map according to time frames. Events include boss appearance, monster invasion, people's uprising - I have suggestions to update more Mount and Pet support features - I have suggestions to increase the drop rate of equipment and items - I have suggestions to update more New Vampire Race and New Clan - I have suggestions to update more weapons of Bow, Crossbow, Armshotgun, add a set of long-range shooting skills + Bow and Crossbow weapons using poisonous arrows or arrow hats cause bleeding - I have suggestions to update more sub-careers and life skills for the game + Secondary occupations: Blacksmith, Tailor, Jeweler + Life skills: Fishing, Hunting, Gathering - I have suggestions to update the feature of dropping materials from monsters, these materials are used to forge and equip - I hope to have new equipment, new skills including awakening skills, new missions and events, new map areas, new materials and items
Vampire's Fall 2 is the highly-anticipated sequel to the dark fantasy RPG classic Vampire’s Fall: Origins, which captivated over 10 million players wo...
| Name | Price | Type |
|---|---|---|
| 30 Shards | $0.99 | One-time |
| Starter Pack | $2.99 | One-time |
| Supporter | $4.99 | One-time |
| 500 Shards | $7.99 | One-time |
| Sorcerer's Pack | $7.99 | One-time |
| 250 Shards | $7.99 | One-time |
| 500 Shards | $9.99 | One-time |
| 750 Essence | $9.99 | One-time |
| Patron | $14.99 | One-time |
| 3000 Shards | $39.99 | One-time |