Depths Of Endor: Dungeon Crawl

Javier Hernandez Torres · iOS

Depths Of Endor: Dungeon Crawl

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Depths Of Endor: Dungeon Crawl screenshot 1Depths Of Endor: Dungeon Crawl screenshot 2Depths Of Endor: Dungeon Crawl screenshot 3Depths Of Endor: Dungeon Crawl screenshot 4Depths Of Endor: Dungeon Crawl screenshot 5Depths Of Endor: Dungeon Crawl screenshot 6Depths Of Endor: Dungeon Crawl screenshot 7Depths Of Endor: Dungeon Crawl screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Depths Of Endor: Dungeon Crawl Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.8 (1,397)

Rating Distribution

4.8
★★★★★
1,397 reviews
5
1%
4
0%
3
2%
2
11%
1
85%

Top Countries

🇺🇸 US🇯🇵 JP🇷🇺 RU
Reviews (3)
★★★★★1moment2late12/22/2025
Great game

Thank you for a nice game. I found it looking for another old game I loved, very similar, never adapted to iOS. It can be play fully without paying a cent. There are obviously a few tweaks and things that could be improved, but if you like the genre this is great and fun. I wish the endgame in terms of spells, skill trees and items would be a little deeper. I will spend some money just to reward you for this game, the fun I am having and the fact it is not pay to win.

☆☆☆☆youngxbloom6/28/2025
AI slop

All of the art in this game is very obviously AI generated. all the character portraits look almost identical, the POC portraits are laughable, they just slapped some dark skin over the generic AI anime aesthetic. some of the art in game is in an entirely different art style! (why are the morgue and bank portraits pixel art?) this game is almost entirely text and images and it takes away from the experience that half the game is ai art. it does not evoke any feeling, games like wizardry make you feel like you’re in a dank and oppressive environment with monsters lurking just beyond the shadows, while this game makes me feel sad. it’s so bland it would be better without it. the dungeon picture never changes, you need to rely solely on the little grid map because they couldn’t be bothered to generate more images or they knew you wouldn’t be able to rely on their bad AI to reliably navigate.

★★★★artfoundry2/27/2025
Good but some issues

Overall a good 80s like dungeon crawl rpg. UI layout in the dungeon has a lot of empty space, so making better use of that could make the map bigger. Also really needs a button/popup menu next to the two others that would allow you to change the default action/spell without having to go into the character sheet. Once you explore the dungeon a bit, it quickly becomes obvious where monsters will appear, which detracts from the feeling of suspense and immersion. The price difference between minor and regular health/mana potions is ridiculous compared to the difference between regular and major given how much each potion does (regular does 3x as much as minor but costs 6x, whereas major does 1.33x as much as regular and costs 1.33x). Finally, Labyrinth mode needs a warning about its difficulty level!! I went in there after completing the main game, and my entire party died very quickly! Would require all of my gold to resurrect all of them (but I'm done playing because of that, so don't really care).

Version History (87)
6.2.08/15/2026
6.1.08/3/2026
6.0.07/17/2026
5.7.06/18/2026
5.6.26/5/2026
5.6.06/2/2026
5.5.05/16/2026
5.4.35/11/2026
5.4.25/7/2026
5.4.05/5/2026
Available In (114 Countries)
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇭 BH🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇾 CY🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇹 MT🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇷🇸 RS🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (1)
English
App Details

Embark on an epic journey in this classic, turn-based dungeon crawler RPG! Dive into a retro-styled adventure that combines the best elements of old-s...

iOS App ID
6702012149
Content Rating
9+
Min OS
13.0
Size
162.2 MB
In-App Purchases
Yes
Publisher
Javier Hernandez Torres
Sp

In-App Purchases (10)

NamePriceType
Character slot$1.49One-time
Rebirth$1.49One-time
50,000 gold$2.39One-time
150,000 gold$4.99One-time
Premium (Monthly)$7.99Monthly
Arcane Arsenal$7.99One-time
Vanguard Gear$7.99One-time
Assassin Kit$7.99One-time
350,000 gold$10.99One-time
Premium Yearly$34.99Yearly