Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Scrim TV · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I love the game but I need you guys to let the people you hire to stay alive and not let them die because they are at low heart level when they are at your base because I lost so many things that I collected were gone when they died for no reason and healing them should be free and when they die you should also let all of the stuff they dropped go back to you and if they die because they were with you exploring you should get your stuff back from them until you die and they collect your stuff
First off this game has grate potential but the developer(s) needs to add more to the game like a base building part where you bring parts back to your base to build it and maybe even implement some rare parts that are hard or rare to obtain(maybe one for each location that you travel) that you need to build your new civilization that could maybe have things like a market place and maybe eventually a armory or a place where they give out quests with rewards for completing them and all sorts of other places so that you would have to fight to build up the civilization one part at a time this would make this an amazing game but until then it’s fun for a while but you run out of stuff to do quick. I would love to see this game develop to that point and it would make it so much more interesting but until it’s on the way there it doesn’t have anything to keep you playing for a long span of time.
Good concept very fun need more maybe add a base building system,harder to grind for material just a bit not to much, no ads button I’ll pay for it ☺️, maybe like a starter pack too for new players could be like kit u can get it everyday when it refreshes, maybe add gas mask and you can enter an extraction point to extract loot “high grade”. Add tiers / add skins 😍/ add more healing supplies pain killers / radiation pills 💊/ custom weapon attachment current weapon attachment mechanic is good level system is cool but tiers would be better 🥴/ multiplayer if not already doesn’t seem to me still fun / Add a quest system so we are not just bored of “surviving “ make places to go to like a diner a gas station but only obtainable by quest ticket 🎫 can be obtained thru bundle pass ???? But add a certain amount of quest for free to play / I have so much more idk what to think of this game is better then most survival games ‼️
Run your colony after the collapse of society Recruit colonists, craft weapons and supplies and venture out from your colony base to gather resources...