App Profile: Zombie Forest 3: Underground

Android / Games / Puzzles
Zombie Forest 3: Underground
Installs:
Rating:
4.73
Total Reviews:
489
Top Countries:
RU, US, TH
< $5k
/mo
30k
/mo
Reviews: What People Think About Zombie Forest 3: Underground
Snapple2O
Rating: 5/5
Everything is solid, quality of life maybe when you have clothing in your inventory if you could press ‘use’ and equip it or switches out the same type instead of ‘drag and drop’ Or during looting when your inventory is full you could still press ‘use’ on foods, books or swap out whatever equiped clothing too. I know you wouldn’t be able to see your inventory with the loot menu but ‘swapping’ the clothing would show you what you did have equipped, plus the bonus of getting to see the style if the defense is equal anyways. The little +5 health energy drinks could instead give short time stamina regen since ‘Rain man’ makes 5health item eventually not needed but you always need to run or swing lol, last quality of life: weapon swap, I sometimes drag the app on my screen instead of switching. maybe a #1 and #2 button North and East of the left thumb walking, possibly letting you equip a food or that energy drink for a quick use if you go full melee play through. The ‘green’ interact hand could be a little darker and it it’s not overly complicated, a red outline for whomever you’re currently targeting like the yellow for the loot, could help with depth perception. Also some zombies go behind the bigger buildings but we cannot see if we do.
Wh1t3f4ng
Rating: 5/5
I just finished my first playthrough of the game, well at least act 1 since it says act 2 is still under development. The progress in the beginning and middle is fun, but by the end it was more of a chore to get through. You find you have about the best equipment you can get, and other than taking another hit or two the zombies in later zones aren’t much different from the beginning. There are times where you’ll come across huge zombies that are like tanks but other than just taking longer to kill they aren’t much different than the normal zombies. It’d be cool to have more zombie types (fast, ranged, invisible, idk just something different) that you have to change up your strategy against. It’d also be cool to have it so rather than leaving a zone and going straight back to the safe house if you could continue traveling from where you are.
Overall I liked the game but at the end where you just need to gather resources to finish it was kind of a slog through each day going to the merchant and buying everything just to go home and end the day so you can refresh the merchant again.
Rifle lord
Rating: 5/5
Definitely liked the game even with some flaws. 1)why does autopilot take more fuel than driving normally? Why punish for a convenience park. 2)not enough storage space especially as you get higher level and upgrade loot. Should be able to put as much into any stat as wished for especially strength cause you get so much stuff you can’t carry it but can’t come back either. 3)the merchant shouldn’t have a set amount of cash and or should have IOUs so I can sell all said junk instead of being unable to because he’s out of cash quickly even with all merchant perks upgraded. Also ammo should stack like casino chips cause they take so many slots for each type it contributes heavily to bloated storage. Perhaps an auto scrap system where you get 80% the value of something so you can fill up on good items and minimize waste? Otherwise liked the game but by the end skipped so many repeat locations cause it wore on so long
About Zombie Forest 3: Underground
It just so happened that you met the beginning of the zombie apocalypse in the middle of the night forest. Running away from zombies, you accidentally stumbled upon a lonely hut hidden in the very center of a forest full of walking dead. What was the surprise when you found out that there is a fortified basement under the hut, which has everything you need for survival. And from that moment your story begins...
The main goal is unchanged - to survive at any cost! During the day, you are engaged in arranging your new shelter, building fortifications, additional rooms and walking around in search of resources, food, equipment and weapons. At night, you will have to defend your shelter from hordes of hungry zombies. It depends only on your actions whether you will be able to meet the new morning. But as soon as you settle down and get stronger, it will be time to find salvation from this cursed forest.
Game Features:
- the character editor will easily allow you to create a unique appearance for your hero;
- a huge explorable map with many locations available to visit;
- construction of various fortifications protecting the bunker from uninvited guests;
- the ability to create additional rooms that expand the capabilities of your bunker;
- discover new locations on the map by searching for distress signals on the radio;
- a merchant with a daily updated assortment of goods;
- fighting arena with various prizes for defeating zombies or wild animals;
- random daily events that can make it difficult or significantly easier to survive;
- the ability to build and improve vehicles for faster movement through the forest;
- a competent economy (you can sell and exchange items found in raids, vegetables grown in greenhouses or medicines created in a laboratory);
- distribution of energy inside the bunker using a fuel generator, solar panels and wind turbines;
- gain experience for completing tasks, killing zombies or reading books;
- the distribution of experience between the five characteristics of the character and the acquisition of special skills;
- a full-fledged player's inventory with the ability to equip up to five items of clothing and two weapons;
- 50 units of various weapons (one-handed, two-handed, stabbing, pistols, submachine guns, revolvers, shotguns, automatic and sniper rifles);
- 160 items of clothing, differing not only in appearance, but also in the level of armor;
- 90 consumable items (resources, ammo, food, healing items, books, seeds, car details and crafting parts);
- the ability to improve weapons and clothing;
- time is the main resource (each action requires time, your main task is to correctly distribute the remaining time before nightfall).
I wish you a pleasant survival!
The main goal is unchanged - to survive at any cost! During the day, you are engaged in arranging your new shelter, building fortifications, additional rooms and walking around in search of resources, food, equipment and weapons. At night, you will have to defend your shelter from hordes of hungry zombies. It depends only on your actions whether you will be able to meet the new morning. But as soon as you settle down and get stronger, it will be time to find salvation from this cursed forest.
Game Features:
- the character editor will easily allow you to create a unique appearance for your hero;
- a huge explorable map with many locations available to visit;
- construction of various fortifications protecting the bunker from uninvited guests;
- the ability to create additional rooms that expand the capabilities of your bunker;
- discover new locations on the map by searching for distress signals on the radio;
- a merchant with a daily updated assortment of goods;
- fighting arena with various prizes for defeating zombies or wild animals;
- random daily events that can make it difficult or significantly easier to survive;
- the ability to build and improve vehicles for faster movement through the forest;
- a competent economy (you can sell and exchange items found in raids, vegetables grown in greenhouses or medicines created in a laboratory);
- distribution of energy inside the bunker using a fuel generator, solar panels and wind turbines;
- gain experience for completing tasks, killing zombies or reading books;
- the distribution of experience between the five characteristics of the character and the acquisition of special skills;
- a full-fledged player's inventory with the ability to equip up to five items of clothing and two weapons;
- 50 units of various weapons (one-handed, two-handed, stabbing, pistols, submachine guns, revolvers, shotguns, automatic and sniper rifles);
- 160 items of clothing, differing not only in appearance, but also in the level of armor;
- 90 consumable items (resources, ammo, food, healing items, books, seeds, car details and crafting parts);
- the ability to improve weapons and clothing;
- time is the main resource (each action requires time, your main task is to correctly distribute the remaining time before nightfall).
I wish you a pleasant survival!
File size: 571348992
Launched countries: USAUCAFRDEGBITJPKRRUDZAOARATAZBHBBBYBEBMBRBGCLCOCRHRCYCZDKDOECEGSVFIGHGRGTHKHUINIDIEILKZKEKWLBLTLUMOMGMYMTMXNLNZNGNOOMPKPAPEPHPLPTQAROSARSSGSKSIZAESLKSECHTWTHTNTRUAAEUYUZVEVNBOKHEELVNIPYGEIQLYMAMZMMYEBJBFCMCGCIJOLAMLSNTZUGZMZW
Minimum OS version: 12.4
Release Date: 1709884800000
Published by Alexander Tavintsev
Website url: http://tavintsev.com
Publisher country: Russia