Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Quad Goals Pty Ltd · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is awesome, it’s so funny. But I’m not that good so the boss is hard for me.
Good game, I love the aspect of flying around and the story is good but I would love to see more levels implemented into the main story, I finished the main story in about 3 hours or so, making the game longer would be great
I love the idea of this game, but I can’t tell how well it was executed because it runs poorly on my iPhone 8. It lags in places, and it makes my phone heat up rapidly. There’s also a progression-ruining glitch—the game won’t save a particular type of permanent currency you can earn during runs.
The Godfeather is a mafia pigeon roguelike combining elements of stealth, open world exploration and poop… lots of poop! Used to be an honest boid co...