Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗BYWAY GAMES LIMITED · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I really like the designs of the plants and the green house is really cute too. The music is pleasant and the aesthetics are a really good vibe. Please do not change the pacing. People need to learn how to be patient again. Could use more growing pots, maybe as an unlock? My one complaint is with that $100 IAP. I’m cool with supporting great devs who make great games, and I don’t mind the pricing you have for the rooms and such. But that $100 one is *steep*. Change it to $25 or something and I’d 100% go for it down the road. Otherwise, great game. Keep up the good work! Edit: Some things need improvement I feel. The journal mainly. The nodes are all over the place. I need to pin every single one so that they stay somewhat organized. Please make the pin the default. The plant information is severely lacking. I don’t want to name every single plant. That’s annoying. I really would like if the journal provided the genes of the plant so that I could actually tell what was different rather than trying to assume. This would also help declutter my room so I can have more unique plants and not feel like I need to keep every single one. This would also help me figure out what the mutagens actually did to an offspring without me trying to guess that too. If yours going to have IAPs, have one that increases the amount of flower pots to grow plants and also store plants inside the green house. Also if you could just put a ‘random’ button for repotting plants so that way I didn’t have to keep switching rooms to find a pot, would be helpful. Great game still, keep it up!
I downloaded this game randomly and it’s one of my absolute favorites. I love how peaceful it is, that I’ve never watched any ads, that it isn’t another game with a gems system and blah blah blah. The focus really is on the flowers which are gorgeous. The pollination system makes sense, and my favorite thing about the game is the journal. It has a great chart that it makes automatically that’s easy to read and manipulate and it has plenty of places for me to take notes on the flowers myself. It’s not punishing like some games either if you don’t sign in every two seconds in a day. I don’t usually spend money on free games but since there’s no ads and I like the game, I might spend the $6 for a new room once I fill my current one. <3 If I were to pick one thing to change, I wish I had some other things I could poke around with. I like how the watering barrel is easy and I don’t have a giant list of must do every day, but it would be fun if there were some built in mini games. Not for rewards necessarily, just as a little extra thing to interact with in the rooms. I love the game so much, I really just want more reasons to hang out on it!
It's incredibly rare that I ever leave any kind of review on a game. You've earned a real trophy review here! I've wanted a sandbox gardening game like this for eons. I have had so much fun playing over the past few days, creating my own little strains of flowers and experimenting with mutagens. The idea that all of my plants are completely unique to me is brilliant, breaking the monotony of real world flower genetics and shapes. I mean, if you really care about them looking like real flowers, you can do it yourself! I myself am creating a sunflower strain. There are no ads. I would love if it stayed this way. The game is simple, you obtain 3 unique flowers with highly varied leaves and flowers at the start. You can do a lot with them and some mutagens, but if you want, you have to buy a package with a new room and plant slots to get another random flower. They are fairly priced. The plants grow at a nice pace, not too slow but not so fast that you'll miss it when your flower blooms. I have a whole armada of suggestions for this game, but I think I'll let the developer work on it a little more before I come back and start spitballing. I am heavily considering buying the contribution package, but I think I only would if I get extra growing spaces for it! I'm just not 100% sure whats in it for me aside from the infinite mutagen access. Thank you for your time!
Welcome to the world of Florisium - a place where every flower is one of a kind, grown just for you. Step into a peaceful sandbox with no rules, no ti...
| Name | Price | Type |
|---|---|---|
| Flower Box | $3.00 | One-time |
| Seasonal Flower | $3.00 | One-time |
| Budanarium | $4.00 | One-time |
| Piano Parlor on sale | $4.00 | One-time |
| Trialogorium | $5.00 | One-time |
| Lovely Porch | $6.00 | One-time |
| Secret Tree House | $6.00 | One-time |
| Sunny Terrace | $6.00 | One-time |
| Hideaway Cabin | $6.00 | One-time |
| Garrett Lounge | $6.00 | One-time |