Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Ekaterina Duma · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The graphics were better when I first downloaded it. They kinda fixed it on the last update (cuz it was annoyingly bad) but the dimensions are still off (iPad version). The graphics was ultimately what made me quit playing. The main problem is that this game is pointless. There are no types of incentives, challenges, or guides to make it better. Also, you can not play whenever you want. The whole game is about purchasing furniture and decorations. You get coins by playing mini games. There are 4-6 mini games that last less than 30 sec to complete, and you are only allowed to play once every 2 hours. I dislike the fact that there are no previews of how the item will look or where it will be placed. You can’t choose where to place the items. Some items enable new frogs, you don’t know which ones, but it’s literally them appearing and giving a small story in a speech bubble. It doesn’t really add anything new. There are daily tasks but in my case, there were occasions where more than 24h had passed and I still didn’t have any new ones.
This game is not designed to be competitive. It’s a story that expands as it’s characters introduce themselves and share conversations about the games scenery. U unlock actions by buying them with coins earned from mini games, the daily quest, or for achieving milestone goals. Ive noticed very minor hiccups, like time pausing cause I didn’t hard close the app or when they call the relaxation room a rest room and u have to guess it means relaxation. They are elephant ears on the virtual story of the app. I think the story is super cute and I appreciate being able to read it. I’d love to see more artwork like this in games. It wouldn’t be hard to make them educational. Ya know, this game’s storyline never plays ads unless ya ask for em. I really like that about it too.
I enjoy this a lot so far, the design, storyline & mini games are all super fun and relatively peaceful. The characters are really cute & I love the background music. My only minor complaint is the wait time to play the mini games. I understand that the hour or so still allows the player to come back to the game on multiple occasions throughout the day but, I think the option to be able to continuously play the mini games & earn coins to decorate at a slightly faster rate would be nice too. But, I can see that causing slight issues once there are no more renovations to be made because the player would be able to fly through them if the wait time was shorter. Regardless, I enjoy the app so far!! 🤍
Home Garden Lulu is a cozy greenhouse simulator in kawaii and forest style. In this game you can create a beautiful garden with frogs, rare flowers an...
| Name | Price | Type |
|---|---|---|
| Ad disablement (Weekly) | $0.99 | Weekly |
| 17 000 coins | $0.99 | One-time |
| Frog family loves cozy plant | $0.99 | One-time |
| Frog collector loves flowers | $1.99 | One-time |
| Ad disablement (Monthly) | $3.99 | Monthly |
| Mushroom frog love cute garden | $3.99 | One-time |
| Frog Ticket | $4.99 | One-time |
| Pumpkin frog loves plant games | $6.49 | One-time |
| Both Ticket | $9.99 | One-time |
| Flower frog loves terrarium | $14.99 | One-time |