Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗WTTR Labs LLC · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Despite updates, greens and fairways are still unrealistic. Ball spins more on the fringe or fairway than the green, which isn’t ever the case. Long iron shots that hit the green don’t bounce, they just hit and roll, which is also not the case on a golf course. Apply grass physics that bounce, check, spin correctly instead of smooth solids. Not a fan of the shot shaping controls. Or club selection. Clock selector is frustrating. No controls for a low draw stinger or a high cut. There are 9 possible stock shot outcomes, punch shots, flop shots with a wedge, different bunker options like a splash shot, etc. Consider studying console golf games like PGA2K who have mastered the endless possibilities available in golf and possibly consider a mini menu or HUD to select these options and combinations. Water would be a fun hazard to add on courses, especially those that float in the middle of the skybox/world. Bunkers generally do not pose as a penalty at all. They’re too easy to get out of. Same with rough lies. No difference across varied turf on course. This game has lots of potential and is quite impressive for an indi dev to have nearly mastered. Adding in and perfecting the little things are what will make this game successful. ALSO: don’t make a 677 yard par 5 on a new course with 50 feet of elevation if you’re not going to offer club distance upgrades or shot height adjustments. You’re asking for people to rage out of your application
I love the idea and a lot of the execution of this game, but it just doesn’t feel finished yet. Cons: - Very repetitive feeling to the holes (either long par 4s or quick par 3s) - The ball moving on different grass types doesn’t feel organic or rewarding - The ‘island’ par 3s are extremely unforgiving in the slants and angles in their fairways and their greens - Not much to look at visually - The camera controls to see the ball and its surroundings are restrained and hard to maneuver - No good ‘chipping’ mechanic (hard to use the 60 degree for closer control of the ball) and putter also seems a little unbalanced as far as power of shots goes Pros: - Very intuitive gameplay mechanics (feels good to hit the ball) - Easy to use interface (literally only need one finger to play) - Lots and lots of holes to play on (even if they all feel very similar) - No bugs or software issues - Can play for a quick 5 minutes or go an hour without noticing - Leaderboards that aren’t broken and give a great sense of competition Feels like this game is still in development, but that is no big issue! Because the core idea and execution is very well done. All now is just to clean it up a little!
Let me start this off by saying that I almost never leave reviews but seeing as this is a small game, I want to give it the credit that it deserves. The physics of the game and overall features are awesome. Most golf games don’t have the option for backspin so I really enjoy it. There are some things that I’d like to see added/improved. One is that I don’t think you can get better clubs, I feel like this will eventually make the game monotonous. Another is that I’m pretty sure the left handed and right handed stances are wrong. When you close the club face as a righty you hit a high draw and when you open it you hit a low slice. Maybe I am doing something wrong here but I would like to have it explained to me. Being a small game I expect that over time new things will be added to make it more appealing and I am looking forward to that. To the creator I just want to say that if something I’ve said is incorrect I will edit this review but I want to try to help you grow the game.
Swing your way into the world of Stinger Golf! A dynamic simulation golf game that gives you full control over your golf swing with just a single fing...
| Name | Price | Type |
|---|---|---|
| Silver Sands - Golf Course | $3.99 | One-time |
| Monument Canyon - Golf Course | $3.99 | One-time |