Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Funday Games ApS · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I had a lot of fun playing this game and honestly think it was well developed and a unique idea, not to mention it has no ads. I understand that part of having no ads is the price point ($6.99 when I purchased) but I found that the amount of content you receive does not equate to the price point. In the game you only go through 4 “catalogs” of scratch cards with 4 different cards in them each, for a total of 16 cards and one final card (the prestige/death system). The game allows you to manually prestige but it’s better to just die and collect prestige points that way. All in all it took about 4 total prestiges/death to beat the game. There are various upgrades that you earn throughout the gameplay which are well designed and achievements as well that provide tickets for cosmetic upgrades. I was able to collect about 2/3 of the achievements on my first play through and due to future achievements only unlocking more cosmetic upgrades I didn’t really have a desire to play another life. Again I like the game a lot, but I think if you compare it to similar idle style games the mechanics are similar enough with much more content but many more ads.
I do think this game can be worth $7 on mobile but as of now I can’t say so. It’s an enjoyable incremental, but it’s very apparent that it was made for PC and just so happened to be able to work as a mobile game as well. There are a lot of mobile optimizations I wish were in the game whilst I was playing. For one, it’s very easy to accidentally trash tickets whilst scratching them as it takes up a majority of the right side of your screen and simultaneously has no confirmation before trashing them. Another thing is the wrist saving modes, which were unchanged from the PC version. Hover has no effect, and click and hold has too much spread, causing you to scratch something you didn’t mean to. There isn’t much of a point to having accessibility features if they are inferior to the default option. Lastly, something that isn’t as apparent in normal play, it would be cool if the hotkey prestige upgrade was different on the mobile port as it serves no purpose at all while being the most expensive. I think it very well could be worth the $7, just needs some big optimizations for mobile. Still very fun though!
This game is absolutely amazing. Progression doesn't feel long and drawn out, upgrades in the prestige tree are balanced, its a very very fun game. Mid-game when u have to build certain skill trees for different achievements gave the game some extra variety and none of the achievements were overly grindy. I genuinely enjoyed playing the game and actually wanted to prestige and replay due to the gameplay loop being fun, unlike other unbearable incrementals. The only issue i have with this game is that there needs to be more to do. Now that i've 100% the game and have over 1.1e40 dollars, i hope they update the game in a large enough way to add some more gameplay and things to work and look forward to.
Scritchy Scratchy is a super-satisfying scratch card incremental game where luck is your weapon, and glittering riches are just a scratch away. Dive...
| Name | Price | Type |
|---|---|---|
| Supporter Edition: Golden Gear | $2.99 | One-time |