Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗INFINITY GAMES, LDA · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I love the game and have been playing it for hours at a time for a couple of weeks now, but I have a couple of grievances about some bugs that I would absolutely love to see patched. The MAIN bug I have an issue with is the golden orbs that grant the big boost of bonus cash. If you or your defenses pop a Golden Orb, it doesn’t grant you the cash until after the animation finishes. While that sounds like it isn’t a big deal, it is when you’ve upgraded your luck to the point of a constant flow of Golden Orbs. If you pop a Golden Orb and then pop another Golden Orb before the animation finishes, it resets the animation and you lose out on the cash from the first one. So if you’re popping tons of them, the animation just resets over and over again and you never get that bonus. That is my main number 1 annoyance. The other issue I have is just the mortar defenses syncing up when you check menus making it so you have to reset the game to get that barrage back. I would also love to see some more in depth descriptions on what exactly my upgrades are doing for my defenses. Agility and Speed seem like they’d do the same thing so it’s kinda confusing. But if the Golden Orb issue is patched, I’m more than happy to change my review to a 5 stars!
And I’m saying strategies in ads. Oh boy. First, when I think of forced ads, I think of ads that are shown in your face that you didn’t ask for. But I believe what they did here is worse. They made the some upgrades at some levels EXTREMELY more expensive if you don’t watch an ad. After that, it just goes back to regular scaling like nothing happened. That’s not it though, some upgrades are LITERALLY LOCKED to ads. You want another turret? Ad. You want a drone for the quest? Ad. Heck I’d be fine if you locked them the same as the expensive upgrades that you can get for free with ads, just add some dang linear progression that doesn’t have to deal with ads. Not to mention all of the random ad offers at the right of your screen. It’s common mobile game strategy, but it’s too much for just some “chill & simple idle game” I also read someone’s review about going to new planets being a lot more expensive than just watching an ad. Then they spent the way more expensive “instant” way to get there and immediately got faced with an ad. That’s just stupid. The idle mechanics are fine, almost everything is fine except for your scummy ways of *making* the player watch ads.
I just wanna say that I’ve seen some reviews with people who are like ‘Oh, YoU cAn’T bUy ThE oThEr WeApOnS wItHoUt WaTcHiNg AdS’ they say that as if they can’t spare a about minute of they’re time or maybe even less than that to help you guys make money. And it’s like they don’t realize the next time you buy the upgrade for more weapons you’ll have to unlock another galaxy or something, which would take way longer than watching an ad. So yeah, that’s why I think the people who have written reviews like that probably didn’t think it through before kinda insulting you guys. 😑
Blast dots. Stack upgrades. Trigger chaos. Idle Dot Shooter is a minimalist idle shooter built for incremental idle progress. Your turret auto-fires...
| Name | Price | Type |
|---|---|---|
| Pocket Cash | $0.99 | One-time |
| Golden Hunter | $1.99 | One-time |
| Offline Commander | $2.99 | One-time |
| Lucky Star | $2.99 | One-time |
| No Forced Ads | $2.99 | One-time |
| Chest of Gems | $4.99 | One-time |
| Starter Pack | $4.99 | One-time |
| VIP Ad-Free | $5.99 | One-time |
| Touch Powers Master Pack | $9.99 | One-time |
| Premium Pack | $14.99 | One-time |