Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗EFUN PIONEER COMPANY LIMITED · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is extremely fun and addicting. One nice feature it has over most GACHA games is there is no energy lock for progression. Your growth is based on your ability to clear content and it has a little gathering cemetery of resources that restricts some progress. Some events and growth also unlocks as server ages. My only major gripe with the game is it has so many menus you can get quite lost in it all especially since many are tied to different currencies in game for all sorts of items. Besides the ADHD menus which could use an overhaul even allowing for a fully customized cemetery built out by the player and placing buildings as one pleases would be awesome. The game has lots of PvP active time events too. And while participation is not compulsory even participating returns progress rewards. It’s all a lot of light-hearted fun!!!
Honestly not a terrible game and can be very addicting. There are plenty of things to do in-game. Including fun mini games! What I don’t like, is the amount of micro-transactions there are. Don’t get me wrong, I find nothing wrong with having in-app purchases in video games (I’ve spent over $100 already on this game), as it supports the developers but, this one has as INSANE amount of micro-transactions and “passes” that get clustered up. I just hope the devs don’t just focus on the money, but also focus on the longevity of the game and listening to the community!
I love the game like I said but I am having one issue. It’s not a big deal, it’s first day but my wood supply is supposed to buildup over hour periods. It has not changed for hours now. I tried customer support I can’t report the issue. I can’t actually click any issue they provide. It only send me it’s not valid. I just want to let the people know line i said I love the game completely only this one issue.
[Game Features] Even a rookie skull can become the Skull King! In Skull Up, you will rise from the bottom to the throne: collect over 60 Skellies to f...
| Name | Price | Type |
|---|---|---|
| USD0.99Pack | $0.99 | One-time |
| USD1.99Pack | $1.99 | One-time |
| USD2.99Pack | $2.99 | One-time |
| USD4.99Pack | $4.99 | One-time |
| USD9.99Pack | $9.99 | One-time |
| USD14.99Pack | $14.99 | One-time |
| USD19.99Pack | $19.99 | One-time |
| USD25.99Pack | $25.99 | One-time |
| USD29.99Pack | $29.99 | One-time |
| USD49.99Pack | $49.99 | One-time |