Vault of the Void

Spider Nest Games · iOS

Vault of the Void

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Vault of the Void screenshot 1Vault of the Void screenshot 2Vault of the Void screenshot 3Vault of the Void screenshot 4Vault of the Void screenshot 5Vault of the Void screenshot 6Vault of the Void screenshot 7Vault of the Void screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Vault of the Void Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.8 (69)

Rating Distribution

4.8
★★★★★
69 reviews
5
1%
4
1%
3
4%
2
6%
1
87%

Top Countries

🇺🇸 US🇯🇵 JP🇮🇹 IT
Reviews (3)
★★★☆☆Paw553/15/2025
Good game, but mid mobile UX

I like the game, and I think it has a ton of potential, but I find it to be very frustrating because the mobile experience often causes cards to accidentally trigger when I’m just trying to read them. I feel like there should be an option to adjust the activation of cards so double tapping them doesn’t activate, and instead dragging them to the appropriate target does (for self-targeting cards just use the top of the screen); this is basically how StS handles it and I’ve put hundreds of hours into that game on mobile with almost no accidental activation. I’ve put maybe 5 hours on this game and I accidentally activate cards at least twice a run, which is really annoying. I would love to play this game more and update my review if this one issue was addressed.

★★★★★dustycinnabon9/5/2024
Pretty Awesome!

Heard of this game from Dawncaster, and let me say their recommendation did NOT disappoint. The animations are great, building your deck is very much in your control and less rng oriented, and the class playstyles are very fun to play and experiment with. I’m always on the lookout for great deck builders, as many are free to play and the ones that aren’t are usually smaller in scope or horrible balanced, games like Vault of the Void and Dawncaster really are the “height” of premium deck building experiences, definitely will support further to see what content and updates they add if any, for $7 the asking price is more than fair, you can tell there was a lot of work put into this.

★★★★★Adam Augusta6/21/2024
Solid innovation on the genre

Things I’ve appreciated so far: * Solid and diverse puzzle dynamics in enemy setups. * Ability to plan deck archetype by virtue of being able to see card rewards in advance of choosing enemy encounters. * I consider reactive blocking a substantial improvement over the traditional preemptive style. * Design clearly prioritizes UI. Map movement is somewhat nuanced over the traditional tree structure, but selection UI makes the consequences of your choice quite clear. Readability is quite good for my aging vision on my iPhone 13 Pro. Given other people’s comments, perhaps there’s a flaw in the scaling for higher res phones? * I’ve only played the bleed/combo archetype so far, which is solid, but I can see the developer put some thought into organically branching specializations. * Upgrades, rather than being an integer increment, are a one-time revamp of the card. The changes can be quite substantive in terms of utility.

Version History (20)
2.8.512/23/2025
2.7.5411/12/2025
2.7.5311/12/2025
2.7.5211/3/2025
2.7.4610/31/2025
2.7.4510/31/2025
2.6.558/14/2025
2.6.525/31/2025
2.6.504/28/2025
2.6.453/26/2025
Available In (114 Countries)
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇭 BH🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇾 CY🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇹 MT🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇷🇸 RS🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (7)
EnglishFrenchGermanJapanesePortugueseChineseSpanish
App Details

Craft and plan your strategy with Vault of the Void's dynamic deckbuilding! PC/Mobile Cross Save live now! Vault of the Void is a single-player, low...

iOS App ID
6477535804
Content Rating
9+
Min OS
12.0
Size
537.7 MB
In-App Purchases
Yes
Publisher
Spider Nest Games

In-App Purchases (2)

NamePriceType
The Weaver$2.99One-time
Developer Supporter Pack$2.99One-time