Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Good Shepherd Entertainment · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This is an awesome game and I have put a large number of hours into it. Here’s the problem though. If you try to access the game on a second device it will start over from the beginning. I could get over this but somehow the iCloud prioritizes the save on the second device and updates very fast. I had almost everything unlocked on my iPad and tried to play on my phone and now it’s all gone. Patch notes say this has been fixed but it has not. I was actually prompted to see which data I wanted to use local or cloud but both of my choices were at the beginning of a brand new game. The local iPad data was overwritten unprompted. The funny thing is my iPad saved my run history and shows my most recent run with the last two clans to get unlocked but my logbook is empty and I can only pick starters. I like the game enough that I am probably gonna start over and rebuild my file but it’s a huge bummer I lost several dozen hours of work. Was literally considering buying the dlc this evening before this happened. Will update to 5 stars if something is done about this. If cloud save can’t work just disable it or provide some other file transfer method. I’d rather not even have the option than to loose all my save data unexpectedly.
This is one of my favorite games of all time in any genre, and I’m enjoying it all over again on my phone. My favorite thing about this game is how impactful each choice is; I get bored now with other games where it feels like my decisions or upgrades are incremental. In this one, adding or even removing a single card can change your whole strategy :) Just some notes for the devs: On a non-huge iPhone, units stacked to 5+ become pretty unreadable, especially if they have armor, in which case you can’t read the stats. I think there’s probably not an easy solution to totally solve this, but I wonder if you could add the unit stats to the hold/hover dialog where it currently only shows buffs, debuffs, statuses and helper text. It can also be tough to target a specific unit when they’re stacked high on mobile - I think it would probably be particularly frustrating for a newer player, but I’m not sure what’s to be done about that one. There is a strange issue that I’m pretty is the same thing I ran into in the pc version, where occasionally when grabbing a card to play, it would scroll you to a different floor with the card in hand. Sometimes this causes a misplay but I think it’s a slightly bigger issue on mobile because you can’t scroll a mouse wheel to quickly correct it; you have to put the card down and try again. Anyway, thanks for brining this masterpiece to my pocket!
Great game. Was enjoying on game pass Xbox and now I can play on my iPad. You definitely should try it. Below is a message to devs since I couldn’t find a way to report issues/suggestions on the website. Bugs first. Swipe up and down on iPad has dead zones and not working smoothly all the time. Picking a card bug is dangerous. When you tap on a card so it flows above all others and then start swiping this card to the field, you may drag card below instead. Happened dozens of times already. Easy to reproduce. IPad specific layout - would be nice if you make space below for all the cards so they are not squished. There is plenty of space on iPad 12.9 at least. Also you can see the whole card but a bit below info like damage/health and still need to tap a card which seems silly since there is all that space. Same with floors. I can see all three floors. But yet I can’t target a spell to a different floor. Seems counter intuitive for a touch device. One solution could be to move icons from the bottom and to the sides. I understand the layout is good for iPhone, but not so much for iPad. Anywho the game is good, and could be more enjoyable on a large touch device with a few tweaks.
Hell has frozen over. Only you can protect the final burning pyre from the forces of Heaven and restore the Inferno. Monster Train brings a new strate...
| Name | Price | Type |
|---|---|---|
| The Last Divinity DLC | $3.99 | One-time |