Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Cameron Duff · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Overall the game is nice I like the comedy aspect of it and I’m not that far but it’s good. Ads aren’t played every minute of the game in fact you can chose to watch ads. After you complete the punching bag training the game starts getting easier and you start leveling up way more. These games are my type of stuff because most games I play give you everything in like one hour of playing it and that’s annoying when you want to play a game that has a grinding aspect to it. Once you start getting stronger the training becomes easier at first I did not notice it due to the fact I was to caught up about the dream and the lore it had but when you start you can’t even get the bag to half hp and you will use all your stamina, but when you get stronger it breaks easier. I enjoyed the beginning because it showed you what power you could have if you keep playing. If you have the time I would recommend playing this game. Also, why does the old man complain when dragging you to the healing chamber? It kinda cracks me up but it makes me want to attack him at the same time.
Let me just start by saying I enjoy this game a lot. I think it has one of the best stories and humor to go along with it of any game I’ve played, which is a lot to say for a mobile game. The controls are simple and it has consistent linear progression that keeps you invested. I made a 1-time $10 purchase for the dragonfist pack and I’m genuinely pleased with it. I do however have one gripe about the game.. when doing training it is made unnecessarily difficult to complete training quickly or even in a reasonable amount of time. It seems as though no matter how good you do on the mini games it doesn’t become possible to complete until you’ve sat there for hours waiting for your power to inch up insufferably. I like the idea of working to build your power but.. when you make it genuinely impossible to do quick time event mini games just because your power is too ‘low’ it almost negates the point of even playing and it becomes more of a chore. Like I said it’s a good idea but the execution is flawed in a sense; for example, I can do a quick time event in training and no matter how well I time said quick time event I will achieve a ‘miss’ or a huge hit on my stamina for reaching ‘great’ which in summary means: training can only be completed by insufferable inch by inch progression at only a fraction of a percentage just because there’s a limit to what you can achieve. Like I said I do thoroughly enjoy this game but because of how intolerable the training is at times it can be difficult to remain engaged.
This game is pretty much exactly as advertised, grindy, slow, but extremely rewarding after you finally learned 100% of a skill from a master. I would say I definitely overspend on this game cause I was so impatient as I always were with every game. Please do check, I think I am definitely on top of your spender list because who would upgrade to Royal X a full set of tier 2 equip thinking that this is the way the game is supposed to progress?😂🤣 Anyways, after a few meditations I finally learned how the game operates, and I obtained 7 scrolls so far. The game does get easier after awhile, but it also hits “mountains”, particularly start training with each new master. I was almost in shock after I finally made it so easy with wave fist, but started with gut blender and again barely moving 1% every few minutes. Law of LARGE numbers eh? This is what’s most interesting about this game, to beat each of the challenges and continue limitlessly to infinity! 👍👍 PS: A few suggestions, the basic move of AAA needs more diversification, so maybe add a few more basic moves with combo of A and B, or maybe add a C (kick or roundhouse?)? Also, can you update the game more often? I noticed the last update was 3 months ago, so maybe add a few things every month and fix some bugs? Appreciate it
Laugh and grind through very slow but weirdly rewarding martial arts training! You may start off weak and hardly feel your progress, but this game is...
| Name | Price | Type |
|---|---|---|
| Daily Special | $0.99 | One-time |
| Snack Pack | $5.99 | One-time |
| Dragonfist Pack | $9.99 | One-time |
| Meal Deal | $14.99 | One-time |
| Family Feast | $19.99 | One-time |
| Take My Money | $59.99 | One-time |