How We Know We're Alive

Motvind Studios · iOS

How We Know We're Alive

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

How We Know We're Alive screenshot 1How We Know We're Alive screenshot 2How We Know We're Alive screenshot 3How We Know We're Alive screenshot 4How We Know We're Alive screenshot 5How We Know We're Alive screenshot 6How We Know We're Alive screenshot 7

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does How We Know We're Alive Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
3.9 ★(14)

Rating Distribution

3.9
★★★★☆
14 reviews
5
14%
4
0%
3
21%
2
14%
1
50%

Top Countries

🇫🇷 FR🇺🇸 US🇸🇪 SE
Reviews (3)▼
★★★☆☆rainingnaspensforest1/1/2024
MISSING SMTH

The game is visually/sensory amazing and makes you feel involved with the story. But it is so short that I felt I was missing something. I just couldn’t believe that it was over, like? It should have more development in the characters’ lives and personalities, it felt incomplete :(

★★★★★asa.isbell5/20/2023
Just give it a chance

The soundtrack and art is absolutely beautiful, and ofc above all else is the story. With out spoiling anything it’s about how our perspective can warp the truth and how we sometimes see what we want to see. While the entire game is only about an hour and a half long it is worth every second of it. I’ve already replayed it three times at this point, it sticks with you. And this game is somehow almost unheard of so if you like this game as much as I did, please tell someone, I want to talk to more people about this game.

★☆☆☆☆BamaHoopsFan194/7/2023
Tries to push a narrative

Played this game for about 10-15 minutes and it’s nothing but anti-Christianity. Every other sentence is “Jesus Freaks”, “Bible thumpers”, etc. Leans HEAVILY to the left side. Basically within those few minutes, it said Christianity is bad and forced the LGBT/abortion stuff nonstop. Just not my type of game and would’ve liked to have known this before paying for it. Deleted it and won’t be finishing.

Version History (1)▼
1.03/14/2023
Available In (113 Countries)▼
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Supported Languages (1)▼
English
App Details▼

Welcome to Härunga – a small industrial town in the bible belt of the mid–north of Sweden. You play as Sara, an aspiring writer who, after having been...

iOS App ID
6445847249
Content Rating
13+
Min OS
13.0
Size
422.1 MB
Publisher
Motvind Studios