Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Axel Friedrich · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Truly amazing game. Love when the 4th wall was broken several times. Great interface and game play. Super fun. Can’t wait for more
I don’t really write reviews for games but this is a gem! I struggle to find good PNC games on iOS that I haven’t already played and i happened upon this one and I’m sooo glad I did. Great story and the story length was longer than I expected which I really enjoyed. Lots of great puzzles - some more difficult than others but I don’t think they were impossible or too easy at the same time. I can’t wait for whatever they have planned next!
An impressive first adventure game! For me it’s between 4 and 5 stars but I always round up :) It has a sweet and unusual premise, has a background message about kindness to animals without being preachy, Scott is a nice persona to play as, and the puzzles require some fun classic adventure game logic. Humour is enjoyable, self-referential (check the names on the gravestones!) and there’s one flipping of a national stereotype that I really appreciated (the mic recording at Alfredo’s). A more explicit hint system in-game would be awesome (there are reminders but not hints). The one drawback is lengthy dialogues that you can fast click through but not skip entirely, and while the non-relevant banter was fun , it could also feel like a bit much sometimes. That said , I really hope this developer continues with adventure games- the spirit of Lucas Arts is there!
“Scott Whiskers in: the search for Mr. Fumbleclaw” is a modern, funny and family-friendly point & click adventure game about cats, Star Trek and life...