Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗doan lan · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Has its fun factor, been playing for couple of years. Game is slow to upgrade ships, crew, power ups, etc. unless you spend cash, even then the rewards are minimal and play can become monotonous as a result and you pretty much need to buy a monthly subscription (basic monthly, is reasonable) as every time you die, you have to watch a long ad to continue. Beyond that, it’s better than other concept versions of this kind of game and the developers do keep the game updated. They’ve recently added a PvP feature (beta) which looks like it could be fun, but the AI algorithm needs adjustments. Often it pits you against players with stacked ships in Ben though it suppose to match you with like abilities. Also, seems your power ups/ship abilities are redacted in this mod from normal Singleplayer play, in that the hit/damage ratio is set to high sometimes and right where it should be other times. Assuming this will be corrected once it is out of the testing phase. My suggestion for new comers is avoid this feature until it’s been vetted by the developer further as it may frustrate you to not want to play. Though, far as I can tell you don’t lose anything (other than chance at game coins) if you lose matches in PvP.
I’m liking this game but I just started and I’m only on level 9 but they keep asking me for a review so this is what I have to say. At this stage, it’s awesome fun, but I know that down the line (I’m sure soon) that it will ask if you want to pay real money to upgrade. So far, I’ve just been using my game coin to level up my ship. I refuse to spend money on a game, so if it comes to that, and I’m sure it will, I’ll have to delete it. So, I’m having fun while I still can at this point. Update: Yep, it’s at the point where I have to spend real money to upgrade so I can beat the “boss” ship, so I guess this is goodbye. It was fun while it lasted. This is my honest opinion and I won’t change it.
Much like all ftp games out there, this one suffers from the same issues. Limited upgrade options without spending cash being one of them. Do these companies not realize that the “supply drop” system makes less money than a “buy in” option? Sure... you could leave the buyable items in the game for people that like that sort of gambling, but for myself (and millions of others), the only way put a dime towards these games is if they had a flat price to “buy into” the game essentially. What I mean by that is leave the game ftp, still sell the micro-transactions, but let people *also have the option of paying between $20-$50 to get access to unlimited grinding, easy upgrades, bonus content, etc. For instance... if you pay the $20 (or whatever the price is), you would get daily materials, power ups, etc. You’d be able to do missions as many times as you wanted without having to wait for them to refresh, you could get access to ships/power ups/drones/etc that you can only get by “buying in” etc. This would be a one time payment and would make them countless millions. Every ftp game makes this same idiotic mistake by leaving out such an option... but I guess it is what it is.
Galaxy Invaders: Alien Shooter - Best shooting game with the newest mechanics. *Various enemies: - Different types of Aliens with special behaviors a...
| Name | Price | Type |
|---|---|---|
| 10 Crystals | $1.99 | One-time |
| Dynamic Gold Pack | $2.99 | One-time |
| Starter Pack | $2.99 | One-time |
| Reflex & Swarm Pack | $2.99 | One-time |
| Boosters Pack | $2.99 | One-time |
| 30 Crystals | $4.99 | One-time |
| 60 Crystals | $9.99 | One-time |
| Reinforcement Pack $10 | $9.99 | One-time |
| 130 Crystals | $19.99 | One-time |
| Crystal sale (weekly) $20 | $19.99 | One-time |