Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗ABIGAMES PTE. LTD · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The gameplay is really fun. The biggest problem I have with this game is being overwhelmed with a seemingly endless number of icons and options with pretty much zero clarity about what those options are. I upgrade my ship without really understanding what I’m doing. And there isn’t a clear distinction between the ship types as far as the icons go (designs closely match), so it’s not always clear when I’m accepting an icon during gameplay if that’s going to be helpful...or if it’s going to reaaaally mess me up. And the further you get into the game, the more likely it seems to be that ship offerings during the game will cause you to pretty much lose. Also, I like the magnet feature, but the coins very closely resemble torpedoes so I find myself maneuvering away from the coins, at time into the line of actual fire. So making items distinct is a problem with this game. And generally having too many options and icons with no explanation before you enter the game is a problem. Still, I enjoyed this game very much even though a lot of times WHAT I was getting into was a roll of the dice. So 4 stars from me. If they add clarity to the issues I addressed above, it would easily be 5 stars and I’d be much more obsessed with the game than I am/was. I know the issues can be fixed because there are similar games out there that do a better job as far as that goes.
I’ve got to say that this is a great, easy to pick up game. I appreciate all the extras this game has to offer. From the campaign to endless to pvp and to the arena. I love the upgrading system. Both main and tiny ships have a great variety so far. If I may make a suggestion though. Is there any way to add a place on the screen to show how many coins you’ve obtained for each level. It would help me out so much to know which stage is best for grinding for gold. Also it would be awesome if there was a way to set up your own premise ship, tiny ship, and core. It would make the pvp games more interesting in my opinion. As far as crashing goes. I have yet to have any sort of problem with that. I wonder if it may have something to do with phones not having enough space or if the phone is out dated? This is one of the very few games that I am willing to spend actual money on. Call me crazy, but the developers deserve that much from me at least. Keep up the great work and hope to see what else you may add to the game!
For the record, the devs of this app (ABI Game Studio) have made several space shooters already, slightly improving their content with each new one. This is the first one that I’ve enjoyed for more than a few levels. I’d say it needs some bug fixes and more content (ships and, more importantly, levels), then it’ll earn its 5th star from me. A lot of people have a problem with the grinding and ads, but I’m okay with it; I’m patient enough to grind, and I spent a buck on a starter pack, which disabled all forced ads. My main complaint is that while most of the enemies have fairly manageable shooting patterns, some on higher difficulties (that one big red ship on level 3 hard mode that shoots a ton of shots all over the place, for example) are REALLY difficult to evade without a shield and, worse, they ALWAYS cause lag. To the best of my knowledge, there is no way to deal with these guys easily other than limited-use abilities that you must equip at the start of a level, which just feels unfair. This is not a bullet hell or at least it’s not built like one, so I don’t get why they’re even in the game. I’d really like if the more spammy enemies like this were weakened so their shots were actually possible to dodge. Thanks for reading.
Are you fan of space shooting, bullet hell games and like to blast enemies for glory? If the answer is "HELL YES!" Infinite Shooting: Galaxy Attack wi...
| Name | Price | Type |
|---|---|---|
| Mini Starter Pack | $0.99 | One-time |
| Spin Tickets | $1.99 | One-time |
| 350 Gems | $1.99 | One-time |
| Epic Boxe Sale | $2.99 | One-time |
| Starter Pack | $2.99 | One-time |
| Golden Starter Pack | $4.99 | One-time |
| 950 Gems | $5.99 | One-time |
| Epic Boxes | $5.99 | One-time |
| Cyan Walker MainShip 3 | $6.99 | One-time |
| 2000 Gems | $10.99 | One-time |