Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Craig Tinsley · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This is a fun game especially for hip hop fans and those you want to vicariously live the life of a rap legend. The details and creative content allows for an immersive experience. However, it can be time consuming and the mini-games are extremely frustrating. The concept isn’t bad yet the execution falls short. The touch interface isn’t ideal because of sensitivity and timing issues which makes playing the mini-games frustrating. This games is a step in the right direction, nevertheless I can’t see myself playing much longer than a day or two due to the frustrating grind. I’d love to support however if I’m not getting a quality experience than I’d have to take my support elsewhere.
I always loved this game and loved the newest update but it still has bugs and some game balance problems. For an example, I just made a single or album and when I go to the home page it shows zero shows and albums. And there’s a balancing issue with how much money you can make in such a quick amount of time. Half a year went by in game time and I made $600million. Maybe you could make a turn system where there is only so much your able to do each day, week, month etc. but overall great game still.
Y’all really had potential for a great game but you guys gave up on the game. Because you gave up there were so many broken things in the game that killed the entire point of the game, specifically when you made a bunch of tracks for a mixtape/album, it won’t let you add all of them and then the tracks you delete because it won’t let you add them will just delete another track. This is especially annoying because it gets very difficult to make a track with a 98 or above rating. Say you finally do and it won’t let you add that track to the album and it just gets deleted. This can happen with multiple tracks as well. If you guys actually fixed the problems with the game y’all really coulda had something great, but you didn’t. I’m officially done trying with this game and all of its bugs. Goodbye
Pen classic verses, destroy dope beats, build your fanbase, top the Illboard charts, and rock every venue on your way to becoming a True Rap Legend!...
| Name | Price | Type |
|---|---|---|
| Topic Pack - Passion | $0.99 | One-time |
| 20 Diamonds In-Game Currency | $0.99 | One-time |
| Topic Pack - All-Around | $0.99 | One-time |
| Topic Pack - Lyrical | $0.99 | One-time |
| $25,000 In-Game Currency | $0.99 | One-time |
| Topic Pack - Party | $0.99 | One-time |
| 500 Diamonds In-Game Currency | $1.99 | One-time |
| $250,000 In-Game Currency | $1.99 | One-time |
| $1M In-Game Currency | $2.99 | One-time |
| 1,000 Diamonds In-Game Currency | $3.99 | One-time |