Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Nicalis, Inc. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I like everything about it, it's an amazing game but it has issues saving my progress(I've lost so much just by simply closing the app and even just leaving the game alone), and while that's the main issue I also hate that while playing the game if out ever pick up a trinket while it's good to have one, it always gets in the way when your trying to move. while it may be a skill issue on my part it's annoying that everytime I hover over the trinket by accident in a boss fight, i end up getting stuck on the trinket as the game thinks I'm trying to drop it and the boss ends up hitting me or even when it's just a normal enemy or champion I get hit because the game thinks I'm going to drop the trinket. This issue is so annoying cause I have to change my hud scale and even how I play just so I can hold a trinket and while on the same topic, why can I hold to drop a trinket but not the pill/rune/card slot I mean that makes no sense PLEASE please please fix this🙏
I bought this game after amassing 1000 hours in the steam version of it, and I have some things to say. First off, please PLEASE update this to repentance, there are so many creature comforts of that game that are missing from this, stats and certain transformations in particular. The game is fantastic as always, and the fast paced nature of the genre plays well on mobile, but if you’re using touch controls on a modern device, prepare to miss inputs constantly. One of the biggest oversights is restricting the joystick to the play area, so if I accidentally go too far and touch the black bars on the side Isaac just stops dead in his tracks, which if you play the game you know that’s almost never a good thing. The HUD is Terrible, which is understandable, they don’t want to clutter it up since it’s already relatively low screen real estate, but your time is basically always hidden, and the active item being to the bottom right of the movement control is TERRIBLE, I hit it on accident all the time, and it’s inconsistent when I’m actually trying to press it, I don’t know why they would move it out of the top corner, that makes the most sense, and it’s not harder to reach, and it’s more out of the way. I like the portrait mode, it helps a lot with obstructions, but the play area becomes so tiny that it almost defeats the purpose. I still love this game quite a bit, and all my complaining here can be chalked up to nit-picking, none of what I’m saying here makes the game unplayable in any sense, but I’d definitely recommend getting one of those controllers for the phone for the best experience if possible.
I always knew that this game was amazing and I bought a 3ds mainly to play this game. I ended up selling my ds later on and I always thought that this game was perfect on a handheld device because of how easy it is to run and because of its quick paced nature. The port is incredibly easy to use and is the same thing as on the ds or computer (when talking about the menu ui). This game has all of the items from the computer version and I'm hoping they will continue to add the dlc from the computer which I'm sure they will because of how much praise this app is getting. I hadn't even read anything on this app before I bought it. The second I saw it i dropped $15 because I knew that it would be worth it. This is a great game with great devs and I know that they care about the community and will continue to refine this game. Since it just came out the movement is a little hard but I'm sure I'll get used to it. I just wish you could adjust where the little joysticks are because I have big fingers and would like them to be a little farther away because on portrait mode it's hard for me. The portrait mode made me really excited because it felt like the ds and was incredibly clean and easy to look at. However because I have an IPhone SE which is basically the size of the 5, my fingers often bump into each other while playing which is a big problem. This game is however I think to be one of the best games the App Store has to offer and it was 100% worth the money.
"When Isaac’s mother starts hearing the voice of God demanding a sacrifice be made to prove her faith, Isaac escapes into the basement, where he faces...
| Name | Price | Type |
|---|---|---|
| Binding of Isaac: Afterbirth | $14.99 | One-time |
| Binding of Isaac: Repentance | $14.99 | One-time |
| Binding of Isaac: Afterbirth+ | $14.99 | One-time |
| Afterbirth and AB+ | $24.99 | One-time |
| Afterbirth+ and Repentance | $24.99 | One-time |
| AB, AB+, Repentance | $39.99 | One-time |