Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Phoenixx Inc. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
i thought it was a dungeon shooting game it was something else and they wont refund
I like the idea of this game, but there is almost nothing here, especially for the price, I beat the game on my first run and it took about 30 minutes, no permanent upgrades, no reason to keep playing, I felt like I had seen and done everything with that first run, there are technically other game modes, but it really didn’t feel like it added anything. I would love to see the developer flesh things out in a bigger game, but really this game should have been 1$ for the content. Felt like a demo
Slow start and slower progress. Bomberman style upgrades that aren’t intuitive. Lots of standing and waiting for blocks to break down then at some point the screen just becomes too cluttered to understand.
DUNGEON RAZE is an intense power-trip where you don't crawl through the dungeon, you blast through it. Become a destruction magic-wielding witch and r...