Dawncaster: Deckbuilding RPG
Rick van der Walv1.18.005
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Reviews (3)โผ
There arenโt many games on the App Store that catered to what Iโve been missing since I was about 14. Iโm a giant, Pokรฉmon fan, who loves anime, and also plays DND, and this fits everything. However, I have a few minor suggestions on how to make this game a bit better what frustrates me most is every time I die Iโm sent back the very beginning of the game, after create a whole new character, and start from level one all over again. You do have a revival system, and I like it, it does take a lot of grinding, a lot of work, and a lot of special circumstances to get to that point. However, my messages of sorts? When we die, and have made it past Brightondale, dictation, but this, no doubt, maybe we could be sent back to Brightondale with the health we had before the battle in which we died, and some kind of degration of our degradation of our wealth at that point as well. itโll be really nice that would save progress button too, if only so, we can get our bus kicked, try again, as many times need be. Itโs only suggestion, Buffalo blind player, yes, we are visually impaired, and the reason this app gets five stars is largely due to the fact that you have made this app accessible. I, and I imagine many other blind players, commend you. Youโre doing a great job, keep it up, I havenโt tried any of the expansions, because I wanted to be able to complete the main story first, but I imagine theyโre just as awesome. The night there shouldโve been the medieval variety, as in the class I mainly play because the armor buffs are so good, thank you long sword! But I guess it translated to the time of day Iโm usually playing this at, which is at night.
Edit: back to 5 stars. There is a way to tell the crappy event apart from the rest. Thank you for that, devs. This game is great. Thereโs a surprise confrontation that has a creature remove cards from your deck permanently with no recourse. Everything else I have encountered to this point has been fantastic. I abhor this mechanic and am considering asking for a refund on this one encounter alone. I cannot express my loathing enough for this sort of thing. Admittedly Iโve only been playing for a short time, and I force quit once I realized what was happening. I canโt decide whether to continue or just give up on the game. I honestly donโt even know if thereโs an opportunity to get those cards back if I decide to approach that encounter again. Iโll give it a bit more because literally everything else Iโve experienced so far has been incredible. Is this a core game mechanic that I can expect? If so, ok, this game might not be for me. My best recommendation is probably this: if you like games like slay the spire and wouldnโt mind if cards randomly get removed from your manicured deck during a run, this game is awesome. Iโm just very upset at the moment and I havenโt gone back to the game yet. I knocked down the rating from a 5 to a 3 for this one encounter alone. If I play more and it turns out I misunderstood the encounter, this goes to a 5/5 without a doubt. If I get a suggestion to just play in story mode: 1/5. The fun part of these games is developing synergies. Having that taken away due to randomness is infuriating to the point of quitting.
I donโt write many reviews, but this game I felt is deserving of some love. If you enjoy games like Slay the Spire or other such games, then you already know what to expect. This game is fairly standard in regards to gameplay and features common to the genre. However, itโs presentation and style is much better. Honestly, one of the best deck builders Iโve played. Some things that do set it apart aside from the art, which is fantastic, is the weapon system. When you start a run, you pick a class, weapon, and starting card. What weapon you choose effects more than just your starting attack cards. Many cards say โmake a basic attackโ as well as other effects. The hatchets for instance deal two attacks when played from the right or left most position in your hand (called flanking), so would any other card that includes a โbasic attackโ. This results in some truly unique builds, and the experience of playing the same class with different weapons feels quite different. I also like the way exploration isnโt just picking a path on a map, but is instead drawn from a deck, with any card that isnโt an โopportunityโ card being shuffled back into the deck when not chosen. This means you can fight EVERY monster, rest at EVERY camp etc. The effects and card interactions is also really well thought out and some of which (like flanking) Iโve never seen before and lets you make some interesting things. My most powerful deck ever consisted of exactly 5 cardsโฆ.one hand. And with it, I killed the final boss in a single turn. Iโll probably never get lucky enough to remake it. But Iโm going to have lots of fun seeing what else I can make!
Version History (209)โผ
Available In (114 Countries)โผ
Supported Languages (1)โผ
App Detailsโผ
Dawncaster: Epic Deck-Building Adventure Dive into a world of strategy and magic in Dawncaster, the ultimate deck-building experience with over 900 s...
In-App Purchases (10)
| Name | Price | Type |
|---|---|---|
| Vaul of the Void Promo Pack | $0.00 | One-time |
| Synthesis Support Pack | $3.99 | One-time |
| Eclypse Supporter Pack | $3.99 | One-time |
| Siege of Shadows | $4.99 | One-time |
| Tribes of Twilight | $4.99 | One-time |
| Dawncaster Origins Bundle | $4.99 | One-time |
| Death of Divinity | $4.99 | One-time |
| Masks of Misery | $4.99 | One-time |
| Infernal Invasions | $5.99 | One-time |
| Dawncaster Mega Bundle | $12.99 | One-time |