Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Hangzhou Chuyu Game Technology Co., Ltd. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This would be a great game if it didn’t crash every five minutes or less
Game is so far but there’s a bug that makes puts the enemies onto the map or something that gets all over the screen and blocks your view of everything! So freaking annoying when you’re trying to play, especially when the levels are getting harder and the bug gets more frequent. Please fix this and the game would be 5 stars. Update: down to 1 star. it’s pretty unplayable in chapter 3 , trying to fight the boss but I can’t even see the screen with whatever they are blocking it with smh.
I have played Story mode so far (roguelite). Very much like Dungeon Warfare 2, but with rogulite mode. I like it. Deck of cards that are traps (played onto the map) or skills (used) or powers (passive in-battle upgrades). The cards are varied and can reward curated build-crafting. On mobile, the UI is far too small. It is very difficult to select and read any of the icons because the display only shows while pressing and is under the pressed location. I can’t see through my finger to read the screen. Clearly this was designed only with mouse and keyboard in mind. There are even keyboard shortcuts displayed sometimes. Controls are generally good. Effects seem to match the descriptions as written except for the tower that is an exhaust and adds a copy into your discard. That doesn’t work. Main quibble right now is a visual glitch associated with golden enemies. When they die, their body glitches towards the camera somehow and goes around it so that most of the screen is covered as if inside a hot air balloon. This happens multiple times in a row making plays impossible (because the map view is entirely blocked). I wish I could turn off all death animations and instead have a fade out or something. This needs to be fixed ASAP. Uninstalled until it is.
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