Screenshots
How Much Does Afterplace Make?
Platform Performance
Rating Distribution
Top Countries
Reviews (3)โผ
The gameplay is great, even if i didnt figure out that I should have COMPLETELY utilized the controls with one hand until close to end of the game. Oh well lol. Anyway, the combat was fun and fluid. Not too hard, not too easy. Graphics & sound were very nice, and i didn't encounter a single bug, hangup or glitch. Everything is super easy, from managing items to the pick up/put down nature of the game as an app. The are only a few cons, but theyre not ones that made me stop playing. One? The characters talk a bit too much at you. Meaning, while there are only a few instances of an actual back and forth conversations between more than one "person", 95% of it is just a character talking to you whenever you happen upon one - and even though the dialogue is cute and/or humorous, it always goes on for far too long. Gripe 2? Its very easy to get lost, and hard to remember where the heck everything is, which is especially frustrating toward the end when you finally have a straightforward goal. There's a map, but it is far too cryptic considering the reality bending nature of the story. And finally, gripe 3? I just beat the game and STILL dont know exactly what the story was about. Idunno, maybe i missed something. It has a semi-meta aspect to it, but gosh darn if it couldnt use a bit more clarification. Just a thought. Anyway, Afterplace is a good game and worth buying. Its a refreshing change from all the repetitive garbage games out there that are all basically clones of other ones. Peace.
I walked into it blind after stumbling upon it in the App Store. Usually hard to find games arenโt worth anything, ranging from cheap cash grabs to soulless nonsense. But Afterplaceโฆis such a different game entirely. The Legend of Zelda/UnderTale influence is the first thing that caught my attention while playing. I fell in love the moment a squirrel I attacked ran offscreen and led me to a big surprise (emphasis on big). After that, I really couldnโt put the game down. The details I found in the world were so well fleshed out, and it feels lived in. Everything I interacted with/talked to gave me a reason to care and pursue crazy side quests. I loved the quirkiness, itโs got such a distinct, well crafted charm you truly canโt find with many games. I got so invested in the stories and the complete mystery of the events unfolding before me. I love getting to unravel the story myself and catching the details of the world that each tell a story. Each big story piece gave context in a way that had me in awe, especially the big main endingโฆ(jaw was on the ground). Gameplay was simple, fluid but gave enough to do so that it never grew stale to play. This game has so much care and love put into it, for just one guyโฆEvan really gave us a piece of art worth talking about. From the serious moments to the all around goofiness of this game, it was such a delight to experience. Iโm looking forward to anything this guy has next. Worth more than 8$ in my opinion
Just beat this game after buying it last week, and was so pleasantly surprised. The visuals are incredible, the controls are easy enough, and the story and dialogue was next level. Iโd even say exceptional. This game was made by one individual, so, understandably, there were a few things that left me with an itch that had not been scratched, but was teased at. For instance, the combat & weapon system. In an ideal world you would have been able to buy a variety of weapons from the weapon store that eventually appears, with different specs (dagger= speed but lacks damage, great sword=damage, lacks speed, etc). And having the option for ranged weapons would have added a fun element as well, I believe. I think any critiques I could have really are a compliment: this game is so good that it leaves you wanting MORE. I wish the mushroom forest was a whole world, I wish treasure chests gave more than just coins, I wish you gained exp from fights to level up and adjust stats. But none of these things were the point of Afterlife. In the end, the point was to be engrossed in a beautiful world, and to traverse a rich story about loss and how to move forward in it. For that reason this game deserves a solid 5/5. Great work.
Version History (46)โผ
Available In (113 Countries)โผ
Supported Languages (1)โผ
App Detailsโผ
An open world adventure game filled with silly characters and terrible secrets. Afterplace is an adventurous indie game for mobile devices. It's a hu...