Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗SungWoo Shin · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
this is a good start to a future game. there's a lot to work on, but it has a nice foundation. my main problem with the game is the auto mode. i completed wave 14, but the auto can barely beat wave 7. i understand it's not going to function competitively, but it would be nice if it avoided standing directly in enemy abilities or right below the boss.
i bought ad free 2x and +10 repeat. it says no purchases to restore and items not working.
I personally like it Even though it is lacking right now I think it may have potential
RPG game created by a single (lonely) developer! Combine various items, skills, and attributes to create the best character! ▶ Simple RPG - Hunt,...
| Name | Price | Type |
|---|---|---|
| Gem X 1,000 | $0.99 | One-time |
| Basic Package (Discounted) | $1.99 | One-time |
| Gem X 3,000 | $2.99 | One-time |
| Repeat 10X MORE Ticket | $3.99 | One-time |
| Gem X 10,000 | $7.99 | One-time |
| Gem x 23,000 | $7.99 | One-time |
| Unknown Coin X 100 | $7.99 | One-time |
| Gem x50,000 + UCoin x100 | $21.99 | One-time |
| Gem x 70,000 | $21.99 | One-time |
| Gem X 30,000 | $21.99 | One-time |