Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗BUNKWORKS · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I’m on the final stage. I cut the rope and took the crank but didn’t take the rope. When I went back to get it, it was back on and the scissors will not cut it again and I cannot take it. I have restarted the game with the same results. Cannot cut the rope and I can’t finish the game without the rope. Update: the developer got back with me and told me how to fix the issue and I was able to finish the game. If you get stuck, click the area where the fallen rope SHOULD be, and you will be able to collect the rope. Thanks so much. Good game.
A nice, fun, unique story, was funny & a classic P&C. Like the game advertises. It’s about four hours of gameplay time, which is really good for $5 . Fully voice is always a plus, I hope to see more by the least developers Everything mostly ran smoothly. The only issue I encountered was at one point when I went back into the cafeteria, the cafeteria lady was fuzzy, and I was no longer able to talk to the stoner dude. Luckily, I had finished with that scene, so there was not really any reason for me to go back there anyway.
As a longtime fan of point-and-click adventures (LucasArts, Sierra, etc.), I really enjoyed The Biggleboss Incident. The voice acting and animation are impressively polished for something made by a solo developer. It took me about 8 hours to finish, which is great value for the price. The humor isn’t always consistent—not every joke landed for me—but when it works, it’s genuinely funny. I laughed out loud a few times while playing this game. The ending is especially strong and satisfying, and the whole experience has that quirky, classic adventure vibe with just enough thriller subtext to keep you wondering what’s really going on. If you love classic adventure games, this one’s absolutely worth your time.
A pointy-clicky comedy corporate thriller. Solve puzzles, get to know your colleagues, and unravel a sinister global conspiracy. All in a day's work....