Tacticraft - Simulator Game

Ludigames · iOS

Tacticraft - Simulator Game

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Tacticraft - Simulator Game screenshot 1Tacticraft - Simulator Game screenshot 2Tacticraft - Simulator Game screenshot 3Tacticraft - Simulator Game screenshot 4Tacticraft - Simulator Game screenshot 5Tacticraft - Simulator Game screenshot 6Tacticraft - Simulator Game screenshot 7Tacticraft - Simulator Game screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Tacticraft - Simulator Game Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
3.4 ★(9)

Rating Distribution

3.4
★★★☆☆
9 reviews
5
33%
4
0%
3
11%
2
0%
1
56%

Top Countries

🇺🇸 US
Reviews (3)▼
★☆☆☆☆Thetruthteller23424/23/2021
Great Idea, but to many changes in wrong direction.

I have had this game for 2-4 months and see it evolve a lot. It finally started going the right direction when it revamped it system and started looking like Clash of kings or whatever the secon game is after clash of clans . Sadly , it updated again and the graphics are crap. No longer having the dwarf, human, giant and instead having just blue blobs. On top of that there are only 3 “species” . And it really just turns into a repetitive play style.. dwarf mages and aoe. Rinse and repeat. LASTLY . You are not playing people. This is a not only game and it feels that way. Game is getting boring. P.S . Just sell the game to clash of clans creator and you will make cash. If you are looking at getting into this game it’ll fun for 2-4 hours then just kinda get old. .

★★★☆☆Wayerpolofordays4/21/2021
Beginning stages of game-designing

This is a very interesting game, this is pretty much clash royal, but it’s different! I think they could round it out like: the people look like Teletubbies! I definitely liked it better when they looked like The dwarfs, humans and giants! I liked when I had chests that I had to wait to open! I like the weapon combos, there could be more! The speed of the Dwarf, humans, and giants! Don’t change that at all, it’s perfect! There was minor glitches that were fixed! More type of tents/people would be nice such as goblins, Hobbits, orcs etc. great game love playing it

★★★★☆Pillboy56/5/2020
A Good Foundation

I have enjoyed playing this game greatly, however it has become slightly monotonous. While the games foundation and schematics are new and easy to grasp, there is a lot missing that could greatly improve the game on a whole. For starters I would love to see a little bit more focus on a introduction and instruction period, laying out what each unit or power does and which works best against the other options (eg speed works well agains bows). This would definitely improve gameplay upfront and help mold a more enjoyable gameplay. Secondly, I think it would be very fun to see a campaign mode that introduces new maps, multiple AI plays and different strategies to employ. It would also increase the amount of long term gameplay. As of right now, as I mentioned, it has become a bit monotonous and the desire to continue past a certain point has dropped off. All in all a great game and I can’t wait to see further updates!

Version History (9)▼
0.854/20/2021
0.804/2/2021
0.783/24/2021
0.743/17/2021
0.722/28/2021
0.72/11/2021
0.511/16/2020
0.39/22/2020
0.15/31/2020
Available In (1 Countries)▼
🇺🇸 United States
Supported Languages (1)▼
English
App Details▼

Outwit opponents in wild & whimsical real-time strategy duels so you can dance to their defeat! Cleverly place buildings to let loose swarms of destr...

iOS App ID
1515985058
Content Rating
9+
Min OS
11.0
Size
136.9 MB
Publisher
Ludigames
Fr