Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗89Trillion · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
*Update: creators replied to my review, with utter nonsense and lies. I am constantly matched with players several hundred trophies higher and/or with units all at level 15. They attack immediately and crush me in seconds. Do not believe any reply to reviews you see from creators, none of them are truth! I have played this game off and on for several years. The creators still have not fixed match ups. First of all, I have zero doubt that most of the games are against AI or a computer, not a human; the almost simultaneous movement of opponents troops with mine towards towers I am attacking is impossible if it were a human. Second, there is an option to focus match ups, Fastest pairing or best matchup. Well best match ups was designed poorly, probably by a child. More often than not I end up paired up with opponents several hundred trophies higher and their troops are multiple levels higher than mine. I routinely go into a game with about 5800 trophies and troops level 11,13,14 and face opponents over 6000 trophies and their troops are all 15s; and that matters. I and many others have complained and the creators have done nothing to fix it. So I used to spend money in the game and don’t anymore. Lack of desire or ability to fix the problem has lost income for the creators. I recommend not downloading and wasting your time. There are better games out there, designed better and have better customer service.
Personally I do love this game. I have played it for a couple of years and thoroughly enjoy it. There is one reason that could quickly be fixed and I would stay, but I highly doubt they will do it. I personally think the Paladin character is far too strong defensively and is a crutch for unskilled players. They make it to where either you have to have a Paladin killer in your squad or you will eventually deal with an unskilled player (60%+ off the time) that hides behind them and has no other recourse because of their skill level. At this point you will lose copious amounts of troops sometimes 3-4 to 1. I am done trying to compete with cowards who hide behind these and offer no other strategy. I am deleting the game after this review because there is no reason to allow these people to hide behind something like that because they’re incompetent to play. I tried using the Paladin, but it makes the game slow and boring. I hope you all enjoy, I did love this game, but I’m unwilling to put up with this so stupid people can compete.
At first I was having a lot of fun playing the game because it felt like I got what the game advertised. A fun strategic pvp game whereas you must capture the opponent’s tower. Though when I got to 400 trophies I’ve realized the games major flaws. First of all, archery towers. Archery towers are if you capture them, you’ve won. A max level archery tower doesn’t need much units. Heaven-forbid, you can have 1. Even if the enemy tries to counter you by sending distraction units to capture your archery towers, just throw up troops to your archery tower because even if you have no troops, the max level archery tower kills 25 troops in about ten seconds. You can repel anything with a max level archery tower. Second, just throwing troops at the enemy. I’ve been victim to this several times through getting 600 trophies. That’s when I quite playing because the game’s strategic feature simply boiled down to, “Who can throw more troops at every building possible?” It got really annoying and the games strategy and the basics you’ve learned through the first 200 trophies didn’t apply despite the basics always having even some recognition in the late show. Those are just 2 of many flaws that made the game feel unappealing. Though those are the 2 most major issues and if you are patient enough (unlike me) I think you’d find the game fairly fun with the unique mechanics making you not only focus on pvp but empire-building. I’d also like to compliment the staff and development team. They’re very nice and patient and they read over a majority of the reviews. Overall, I rate the game 3/5. Might recommend to those patient enough.
Welcome to Tower Clash! A real-time strategy game. Now start to expand your territory and compete with hundreds of thousands of online players! Exper...
| Name | Price | Type |
|---|---|---|
| Value Pack 2 | $1.99 | One-time |
| Value Pack 4 | $3.99 | One-time |
| Deluxe Pack | $3.99 | One-time |
| Week Card Coin | $4.99 | One-time |
| Battle Pass | $4.99 | One-time |
| Value Pack 6 | $5.99 | One-time |
| Timingpack 7 | $6.99 | One-time |
| Amazing Pack | $7.99 | One-time |
| Gem Month Card | $9.99 | One-time |
| Value Pack 10 | $9.99 | One-time |