Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Rovio Entertainment Oyj · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game had so much potential but the devs/support team just would not listen to the players. What stood out the most on this game is you did not have to spend any money to compete or to be a top player and that’s what everyone loved. Then with one of the most recent updates they changed attacking and made it where you had to spend and in my opinion those two things devs not listening and making it pay to win is what killed the game. My suggestion for your next one is make it a open RTS game none of this trophies to go up. Just take the game how you have it make it big servers say 500 people on it then do another server and in a month run a kvk server vs server that lasts a weekend. Make the maps big kinda like mobile strike. Game is there just need to change how the maps are and boom you have a competing game. The entire time I played I may have gotten 2 to 3 surveys.
This game is a good but there is some things that should be done to help the overall game. One of the things is that there should be less people on a guild until the game grows and the map should be down size, do to one guild ruling over everything. If you down size 1/2 guild and map you could have multiple map event so you don’t keep fighting the same guild that is to strong. Which will give other guild chance to grow and play and have fun with similar tier.
The game looks great sure they all do has great graphics and great single campaign game play but here’s why I give this game 1star rating. I played over a week and first I gives the tutorial on how to play (that’s great) but here’s where it gets bad after the tutorial it puts you in a guild automatically with no way to quit the guild your thrown into and forces you to choose another guild that says this map is to strong for you are you sure? And the guild I was in the leader was never online the leader was gone for 13 days offline. And what’s worse there is no tutorial on how to play with a guild there’s no goals just nothing to tell you what to do or how to play with the guild it just shows other guilds on the map that’s all we get just other guilds on the map. I attacked the guild fort and all I could send was one group of soldiers at a time and had to wait until 24 hours before I could attack again! And I don’t even know how to play in the guild because there’s no tutorial no goals all you get to do is chat in your guild and no one was online to chat with!
Greetings commanders, Hardhead Squad just received its final update. The war has come to an end. While the clash of powers seize to exist eternally, t...
| Name | Price | Type |
|---|---|---|
| Epic Welcome Battle Pack | $0.99 | One-time |
| Starter Bundle 1 | $0.99 | One-time |
| Tiny Gem Pack | $0.99 | One-time |
| Starter Bundle 2 | $4.99 | One-time |
| Abundance Bundle 1 | $4.99 | One-time |
| Fast Track Bundle 1 | $4.99 | One-time |
| Defense Bundle 1 | $4.99 | One-time |
| Starter Bundle 3 | $9.99 | One-time |
| Medium Gem Pack | $9.99 | One-time |
| Large Gem Pack | $19.99 | One-time |