Slice & Dice

Oliver Garland · iOS

Slice & Dice

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Slice & Dice screenshot 1Slice & Dice screenshot 2Slice & Dice screenshot 3Slice & Dice screenshot 4Slice & Dice screenshot 5Slice & Dice screenshot 6Slice & Dice screenshot 7Slice & Dice screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Slice & Dice Make?

Monthly Revenue
$10.0K
Annualized estimate
$120.0K
Per Download
$1.67

Platform Performance

🍎iOS
Revenue
$10.0K
Downloads
6.0K
Rating
4.8 (876)

Rating Distribution

4.8
★★★★★
876 reviews
5
3%
4
1%
3
2%
2
3%
1
91%

Top Countries

🇺🇸 US🇨🇦 CA🇩🇪 DE
Reviews (3)
★★★★★Northern Spring9/27/2025
Fantastic Game

I’ve been getting into more mobile games as of late, and this is by far one of the best designed I’ve seen lately. I’ll get the important note out of the way first. The one time payment that’s like $9 is worth it. I played through the demo fully two times. And the demo alone was entertaining enough as it was. So I thought “eh why not” and bought the full game. And I’m glad I did The mechanics of the game are really really well thought out and a lot of it feels very balanced. The new game modes you unlock the more you play just add to me wanting to keep coming back and playing more. The later levels can become pretty tough, and sometimes the RNG for the dice can feel frustrating especially when it comes down to the wire in tense higher levels. But there’s enough strategy to make the RNG of the dice not feel too annoying. If I have one thing I’d love to see added to the game, it would be a game mode where you can keep the same characters through each level up. Because sometimes I want to keep abilities certain characters have but I lose them when I level up and it’s usually not worth it to forgo the level up just for one ability. Also having more options to allow you to switch/choose placements of abilities on the die faces could be cool. Maybe these already exist and I haven’t discovered them yet, but if they don’t I’d love to see them become features. Overall, if you’re looking for a good roguelike, this is definitely a game that’s worth a try.

★★★★★butterk_nife6/6/2025
Incredible game design

The full game costs about $9, but it’s a price point I would compare to something like Balatro or Plague Inc. You get more than what you pay for, and the demo is more than sufficient to figure out the game and decide whether or not to play more. It’s a brilliantly designed game. The market for idle turn based rpg’s is absolutely over saturated, but the mechanics of this game make it completely unique. It’s simple enough to grasp quickly and instinctively, yet complex enough to stay entertaining and keep offering new synergies between mechanics and new strategies. That balance of simplicity and complexity is so rare, and so satisfying. It can get a little repetitive, but what game doesn’t? Take a break, come back later, try a new strategy, and you’ll fall right back in. Try the demo, and if you like it, you won’t regret buying the full version.

★★★★(Jova27)7/27/2024
Excellent but Unbalanced

This game has great mechanics. It has a good balance between rng & strategy. The more you learn about different abilities & synergies & how they work, the more you realize how the deep yet simple the game is. The problem lies within the balancing between the heroes & enemies. A lot of the heroes don’t do enough damage imo & too many enemies have summoning capabilities which can almost guarantee an end to your run. Even with the perfect team & great items, you can get overwhelmed really quickly. I think this is such an issue because the little minions that bigger enemies spawn do so much damage. The skeletons have to be the worst ones as they do 4 damage which is A LOT in this game. I think enemies that are summoned should do 2 damage at best & I also believe that enemies shouldn’t be able to spawn new ones at all as there are too many in the game. Besides the balancing issues, this game has a good amount of modes & heroes too keep the game fresh. I’d recommend buying the full game despite the balancing issues.

Version History (7)
3.2.195/29/2026
3.2.135/21/2025
3.2.95/12/2025
3.1.2011/25/2024
3.1.1211/19/2024
3.0.184/1/2024
3.0.93/20/2024
Available In (114 Countries)
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇭 BH🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇾 CY🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇹 MT🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇷🇸 RS🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (1)
English
App Details

Tactical dice-rolling roguelike combat. Take control of 5 heroes, each with their own unique dice. Fight your way through 20 levels of monsters and tr...

iOS App ID
6449848963
Content Rating
9+
Min OS
13.0
Size
120.0 MB
In-App Purchases
Yes
Publisher
Oliver Garland
Un

In-App Purchases (1)

NamePriceType
Full Game$8.99One-time