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How Much Does Slice & Dice Make?
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Reviews (3)โผ
Iโve been getting into more mobile games as of late, and this is by far one of the best designed Iโve seen lately. Iโll get the important note out of the way first. The one time payment thatโs like $9 is worth it. I played through the demo fully two times. And the demo alone was entertaining enough as it was. So I thought โeh why notโ and bought the full game. And Iโm glad I did The mechanics of the game are really really well thought out and a lot of it feels very balanced. The new game modes you unlock the more you play just add to me wanting to keep coming back and playing more. The later levels can become pretty tough, and sometimes the RNG for the dice can feel frustrating especially when it comes down to the wire in tense higher levels. But thereโs enough strategy to make the RNG of the dice not feel too annoying. If I have one thing Iโd love to see added to the game, it would be a game mode where you can keep the same characters through each level up. Because sometimes I want to keep abilities certain characters have but I lose them when I level up and itโs usually not worth it to forgo the level up just for one ability. Also having more options to allow you to switch/choose placements of abilities on the die faces could be cool. Maybe these already exist and I havenโt discovered them yet, but if they donโt Iโd love to see them become features. Overall, if youโre looking for a good roguelike, this is definitely a game thatโs worth a try.
The full game costs about $9, but itโs a price point I would compare to something like Balatro or Plague Inc. You get more than what you pay for, and the demo is more than sufficient to figure out the game and decide whether or not to play more. Itโs a brilliantly designed game. The market for idle turn based rpgโs is absolutely over saturated, but the mechanics of this game make it completely unique. Itโs simple enough to grasp quickly and instinctively, yet complex enough to stay entertaining and keep offering new synergies between mechanics and new strategies. That balance of simplicity and complexity is so rare, and so satisfying. It can get a little repetitive, but what game doesnโt? Take a break, come back later, try a new strategy, and youโll fall right back in. Try the demo, and if you like it, you wonโt regret buying the full version.
This game has great mechanics. It has a good balance between rng & strategy. The more you learn about different abilities & synergies & how they work, the more you realize how the deep yet simple the game is. The problem lies within the balancing between the heroes & enemies. A lot of the heroes donโt do enough damage imo & too many enemies have summoning capabilities which can almost guarantee an end to your run. Even with the perfect team & great items, you can get overwhelmed really quickly. I think this is such an issue because the little minions that bigger enemies spawn do so much damage. The skeletons have to be the worst ones as they do 4 damage which is A LOT in this game. I think enemies that are summoned should do 2 damage at best & I also believe that enemies shouldnโt be able to spawn new ones at all as there are too many in the game. Besides the balancing issues, this game has a good amount of modes & heroes too keep the game fresh. Iโd recommend buying the full game despite the balancing issues.
Version History (7)โผ
Available In (114 Countries)โผ
Supported Languages (1)โผ
App Detailsโผ
Tactical dice-rolling roguelike combat. Take control of 5 heroes, each with their own unique dice. Fight your way through 20 levels of monsters and tr...
In-App Purchases (1)
| Name | Price | Type |
|---|---|---|
| Full Game | $8.99 | One-time |