Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Smashtoad Studios · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This is a game that takes time to flow and master. I can’t wait to get decent at this. Dark Souls meets 2d retro runner 🤘
This game combines a good balance of simple gameplay with difficulty. Crafted with details that make it fun to play, like people cheering you on the further you get. Keeps you coming back to get just a little further.
I have yet to stay alive for more than a few seconds but it’s a fun game, huge fan of the pixel art too
Rooftop Ramble is a fast-paced, easy-to-learn but hard-to-master endless runner game set in a retro-inspired pixel art city. Lunge from building to bu...
| Name | Price | Type |
|---|---|---|
| 50,000 Coins | $0.99 | One-time |
| 125,000 Coins | $1.99 | One-time |
| Remove Ads | $1.99 | One-time |
| 200,000 Coins | $2.99 | One-time |
| 275,000 Coins | $3.99 | One-time |
| 350,000 Coins | $4.99 | One-time |