Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Legendary Play GmbH · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
If you want to play a game kinda like LOL or Dota this is a good kinda auto playing substitute. I think that if certain decisions you would make actually influenced the enemy decisions it would be better. For example I chose to have my team ward dragon side. Then the enemy’s next play was to attack my team in the area I just warded. Like shouldn’t my team see them coming if it was warded or even leave the area after they finished warding. Also the enemy takes dragon after killing 3 of my team. Then my team tries to fight 2v5. Seems kinda illogical to me. Theres bo reasoning for why your team makes these poor decisions. Like if there was prompts like “team fights a bad fight because of poor decision making or poor game knowledge”. That would be understandable, but my team was up by 2k gold and got engaged on through our vision and we lost when we are supposed to be strong early game? It just seems like it doesn’t matter what we do our team will just make poor plays on purpose to make the game closer.
So far it’s been a great game in that it allows you to manage the basics of an esports team, pitting then against other teams to see who comes out on top, my only complaint would be their energy system, I can’t play this game more than 2 times a day as the energy takes an hour to recovery and is initially 6/hr (out of 100). Would be nice to have a little bit faster recovery or higher energy capacity so I can play more often throughout the day. Also doesn’t help that to train a player once takes 30 energy which is 5 hours of recovery if you’re just starting out (each player has their own energy bar).
This game is great and addictive once you get the hang of it, of course every game has its things that need to be tweaked but so far i havent ran into any problems that ruined my experience. My only thing is there should be more tasks and more methods to gain rivals tokens, and there should be a way to gain more training materials besides scrims maybe add them to tournament prizes and some task rewards. And finally as a huge esports follower and i might speak for many of us, PLEASE take into consideration creating a game like this but for fps esports. mobas are one of the most popular types of games and there are many fps titles that are also globally popular(csgo, valorant, Call Of Duty, Halo) whether you base your game on csgo or call of duty(im a competitive call of duty player nothing special just into the cod pro league and play some online amateur leagues so i hold major bias to cod as my favorite fps) i believe you guys would be the best studio/company to release a game like that based on how well you did this moba game. Again great game and i hope to see you guys create a rivals fps esport manager.
Take over a promising team and make it into a lasting Esports empire. Watch your team win in this highlight-packed, PvP Esports MOBA Manager game. ●...
| Name | Price | Type |
|---|---|---|
| 40 RIVALS Tokens | $0.99 | One-time |
| Secret Offer | $0.99 | One-time |
| 85 RIVALS Tokens | $1.99 | One-time |
| Starter Pack | $1.99 | One-time |
| Gold Mystery Gear | $1.99 | One-time |
| 175 RIVALS Tokens | $2.99 | One-time |
| 455 RIVALS Tokens | $8.99 | One-time |
| Funding Pack | $8.99 | One-time |
| Sponsor Pack | $17.99 | One-time |
| Small Investment | $17.99 | One-time |