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Reviews (3)โผ
This game scratches a really specific itch that I didnโt know I had, and it feels great. Good pacing and progression, and incredibly solid mechanics. It took me a little while to figure out what each of my abilities does (maybe a way to view descriptions of your executables outside of combat would be handy), but now Iโm perfectly comfortable with it all. Iโm level 55 now, havenโt yet explored labs, but very happy with what Iโve experienced so far and really praying the game continues to offer plenty of depth going forward. Havenโt been able to do a co-op raid Bc of size of player base, but sounds like it would be great, and hopefully more people get into the game. Iโve introduced my friends to it, but I donโt think theyโll enjoy it as much as I do. Again, itโs a very specific itch, and i canโt see the game ever being mainstream. Cult classic potential for sure tho. Dev, youโve made something really unique. I hope you can maintain the energy and enthusiasm to improve and add to this game over time. Itโs an idea that deserves a lot of love.
With the thousands of inbred ad-covered games soaking throughout the App Store, itโs so amazing to see a game like this. Itโs different, entertaining, and have amazing artwork (especially the animated sprites). When Iโm playing, I feel like the dungeons are catered to my level, but does not hold your hand. Though the first couple of dungeons could be slow, the game picks up once you can start swapping sprites, learning abilities, and learning the best perk distribution to clear the toughest of levels. Getting new sprites (characters on your team) are primarily earned through the shop and quests. The ones acquired through the shop are reasonably priced, and you could easily (with a bit of thinking power) make a team that suits you without spending a dime. The online market is a great idea, and gives an extra way to obtain sprites you wanna try out or sell ones you donโt need to make some money back. Itโs unfortunate to see how little publicity it has over some of the โgreatโ games on the App Store, and I hope this game goes on to update and evolve into a popular game with all the recognition it deserves. TL:DR this game has real care implemented in it and I suggest anyone that sees this game give it a try.
I would like to see a screen that informs me on what the scripts abilities do, and not just my own dudes, but every script I have in my party. At first I was to believe that all abilities were about reducing the hp to zero, but then I noticed my necromancer healing me, so by knowing about those abilities I, and other players, can plan out our party more strategically. (After more digging, I was able to find the information screen, however I still believe that getting to this screen should be more streamlined. For those wondering you need to select scripts, scroll to the one that you want investigate, tap on it then swipe to the right, then you get to the read me page) Another major issue I have is that your auction house takes anywhere from 2 minutes to half an hour to do anything, sometimes I just need to give up on stuff it takes so long, I have minimal knowledge in programming, so I am not sure how difficult it would be to make changes in multiplayer aspects, but that would go a long way in helping. Or even if that isnโt an option to fix, allowing the offline market to refresh ever 8 hours rather then 24 will allow us to play with more scripts without having to wait tens of minutes to connect so servers. Edit. Please change the gambit symbol, it looks too much like a heal when in reality itโs the opposite
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App Detailsโผ
All you gotta do is heal. Take control of Lowlife and heal your downloaded Scripts as you scour a corrupt, dystopian future. Your goal is not to hurt...