Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Kyle Berger · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I’m always looking for good side battlers and this gets it right in so many ways.Pros:Typical but short story. No drawn out boring streams of text.Amazing mechanics from the simple but effective stat system to the quick friendly interface. Nothing is wasted or excessive.Fast flashy battles.Such thoughtful variety of characters and ability sets. So many different possibilities for teams. Again, nothing feels wasted or left out. All characters have value in some situation.Satisfying mix of relic abilities.Great endgame content. I found myself leveling everyone to 100 and maxing out all the end level gear to +3 (did you notice the color scheme for item strength?) so I could squeeze that little extra power and push one more floor of the dark tower.Cons: character acquisition is too spread out. Should confine to first half of game. (Although this doesn’t matter for endgame stuff)The ultimate spear falls flat with its special bonus.Wish list:Adjustable auto play featureAdjustable load outs for teams so I don’t have to constantly strip and rearm my characters.MORE LEVELS AND GEAR PLEEEASE! In other words, more game!!
I’m tremendously impressed with the thought that went into how this game plays on a mobile device. It autosaves your progress frequently. The battles move quickly and even boss fights can be easily completed “on mobile time”. I really enjoy the traditional turn based “jrpg” gameplay. You can recruit a wide variety of party members that all have different attacks and abilities. My one wish would be that characters “on the bench” would earn exp like the active party. There are many interesting characters but I only used a few given no one else was leveled. Can’t wait for the final chapter!
This game gets right what say many RPGs on this platform just miss. The interface is snappy, you get into the action quick, there is a good balance in customization and collection. If I had one “request” for the developer, it would be to develop a portrait orientation for the game. Granted, this is likely no small ask, but this game is so playable and charming, I would love to be able to play it with one hand while walking or eating a hamburger
Pixelot is a classic RPG that combines the best parts of classic role-playing games. In Pixelot you create a custom hero and gather allies to defend a...