Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Chris Foreman · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
As a person who realy like puzzle games this is pretty good. One thing i would have like is a way to remove the adds. Also there is this glitch where if you’re in the menu on level 50 then go left then right as quick as possible then levels 51-60 show up. Not that game breaking because they are completely empty, and you can still go into the menu, but interesting nontheless.
A very interesting challenge different from the run of the mill games. It's simple to learn yet challenging at the same time. I like challenging games, but not ones that are so complicated the challenge is more of learning how to play the darn thing than the game itself. The ball got stuck on me a few times as well, but it's nice that upon closing the game it opens back up to the level where you left off. There were only two things I would like to see changed: One is a paid version to eliminate ads and the other is a request to use different colors in the message screen (at the end), because the letters blend into the background making it hard to read. I'm hoping the developer makes more of these games!
A great puzzle game with simple but appealing graphics. Does a good job of showing you how to play without a tutorial. My only complaint is that most of the sound effects and music are unobtrusive and calming, but the sound when you complete a level is obnoxious and jarring. The game would be so much more enjoyable if I could turn up my volume, but that sound is annoying enough that I shut off the sound completely. Otherwise a solid puzzle game.
Are you hungry for a challenge? Well I've spent quite a bit of time cooking one up for you. My game Pila is a minimalistic puzzler that incorporates p...