Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Playsaurus, Inc. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This is an amazing game and you can tell the people who made it were dedicated to make people have fun. The only thing that differs from the regular game is the metal detector at level 4 in the description it says press space to go to the nearest chest. Now it would not usually bother me but I am at the point where I am trying to look for orange fish. I thought I could solve it by exporting my game to a computer edition but it does not work with iOS. Not a huge problem because once you get it to level 5 you will see it on the scroll bar. That is the only problem I have with the game. If the developers read this please tell me if there is a alternative way to press space or something if not maybe try to add it in. You guys are amazing and I’m glad to see a game that is supposed to make people have fun. If you are someone reading reviews right now looking to get this game, get it. It is a perfect idle game. It will keep you stimulated till the very end. Thank you for reading this.
I love this game. It’s very fun for an idle game. You can upgrade, reach certain areas, and even manage a nuclear reactor, which I haven’t gotten to yet, I’m not that far. I have 2 problems though. One of them is that the game likes to freeze sometimes. Seriously, I’d just be playing, and mining my own business, and suddenly it will just freeze. Another is the chest rain. I get that it gives a lot of chests, and that many rewards is a lot, but they all disappear after the 30 second timer is down, and it kinda disappointed me the first time because it’s kinda disappointing when you get hundreds of rewards to yourself, but they disappear after the first few being opened. It’s not easy to get that many chests because it’s not easy to accurately get to the destination in one tap. Please have them last like, 30 seconds longer after the chest rain is done to save us from the disappointment. All in all, it’s pretty fun.
So I’ve played this on the computer before and I know the mobile version just dropped but here’s a couple things I’d love to see happen. I wish there was a way to save progress even if the app gets deleted, like an email based account There’s still a bug where it doesn’t show the map of the cave but I know it’s being worked on so I appreciate the effort from you guys. And eventually a notification system would be wonderful, other than that, absolutely no complaints here, love the game and been hooked for days
Mr. Mine is the idle miner game with an incremental mechanic where you manage a mine full of various precious metals. Dig deep to get more rare treasu...
| Name | Price | Type |
|---|---|---|
| 10 Tickets | $0.99 | One-time |
| Starter Bundle | $1.99 | One-time |
| Starter Bundle | $1.99 | One-time |
| 100km Bundle | $2.99 | One-time |
| Building Material Bundle | $3.99 | One-time |
| 100km Bundle | $4.99 | One-time |
| 55 Tickets | $4.99 | One-time |
| Underground City Bundle | $9.99 | One-time |
| 120 Tickets | $9.99 | One-time |
| 250 Tickets | $19.99 | One-time |