Idle Tower Builder: Miner City

Alexey Izvalov · iOS

Idle Tower Builder: Miner City

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Idle Tower Builder: Miner City screenshot 1Idle Tower Builder: Miner City screenshot 2Idle Tower Builder: Miner City screenshot 3Idle Tower Builder: Miner City screenshot 4Idle Tower Builder: Miner City screenshot 5Idle Tower Builder: Miner City screenshot 6Idle Tower Builder: Miner City screenshot 7Idle Tower Builder: Miner City screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Idle Tower Builder: Miner City Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.8 ★(385)

Rating Distribution

4.8
★★★★★
385 reviews
5
3%
4
0%
3
1%
2
10%
1
86%

Top Countries

🇩🇪 DE🇺🇸 US🇳🇱 NL
Reviews (3)▼
★★★★★hamptergpd11/21/2023
Absolutely AMAZING!!

This game is simple yet good, you tap to speed things up, upgrade, go offline, see your progress! You can also stay online with the game as well! Again, simple yet good, so far in my progress not too many functions to deal with, and with my ADHD it makes it absolutely perfect! I would love to see more maps soon, please keep updating! The game is honestly great!

★★★★☆Google but not actually Google1/11/2023
Love the game so much!

This game is a great time waster for when you are in the car ride or at a resturant, I do see a few problems though. 1) Getting coins without selling things doesn’t have many ways to do it. And they way that you get coins without selling takes a very long time. 2) Golden bricks (GB) don’t have enough uses to me. Yes you start out the game further but all it does is give you more multipliers. I feel like a skill tree or something would be a good addition to this game. 3) Rubies are too rare to use in game for boosts. Don’t get me wrong the boosts are amazing, I just feel like it’s an addition that wasn’t needed and the mechanic they are used for was forgot about pretty fast after the games release. Ideas: Ascension: resets everything for Ascension Points (AP) which you can use to permanently upgrade everything in the game Daily Reward Chains: people will play the game every day to keep their streak to get golden bricks, coins, etc. Skins: Just a little cosmetic item that changes the look of your tower, workers, visitors, environment, etc. Skill Tree: Used to calculate how much AP you will get from Ascending. You buy paths and skills with gold bricks and the unlocks will be like “20% more stone while idle” and such.

★★★★★Papyrus1234510/11/2020
Great game, but about the golden bricks...

The game is overall very fun, but I do have a question. In terms of golden bricks, how does the scaling down of the amount work? For example, say I’m building floor 7, it would net me 25 GB from building it. The floor 6 I have built gives me 6 GB. If I claim my golden bricks without building floor 7, would building it next prestige still net me that 25 bricks on prestige and only floor 6 and below amounts for down? Or would floor 7 GB amount go down before I build it? Please say it’s the former. If not I may have to stop playing bc that’s a bit stupid.

Version History (49)▼
1.9.44/12/2026
1.9.33/22/2026
1.9.03/15/2026
1.8.71/2/2026
1.8.212/3/2025
1.8.19/11/2025
1.8.09/8/2025
1.7.75/23/2025
1.7.44/27/2025
1.7.34/24/2025
Available In (114 Countries)▼
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇭 BH🇨🇾 CY🇲🇹 MT🇷🇸 RS🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (24)▼
CzechDanishDutchEnglishFinnishFrenchGermanGreekHebrewIndonesianItalianJapaneseKoreanMalayNorwegianPolishPortugueseRussianChineseSpanishSwedishThaiTurkishVietnamese
App Details▼

You are in charge of building the world's highest tower. Gather or produce the necessary resources and fulfill your aim! - In the web browsers the ga...

iOS App ID
1527621990
Content Rating
9+
Min OS
12.0
Size
35.2 MB
In-App Purchases
Yes
Publisher
Alexey Izvalov
Uk

In-App Purchases (10)

NamePriceType
100 Rubies$0.99One-time
42 Ads skips$0.99One-time
Golden Pickaxe$1.99One-time
Golden Wheelbarrow$2.99One-time
Golden Tree$4.99One-time
1000 Rubies$7.99One-time
Golden Coin$7.99One-time
Golden lightning$8.99One-time
Golden Trowel$9.99One-time
Golden Beaker$15.99One-time