Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Eternal Technics Pty Ltd · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Glad that the developer addressed the login issue. This game has some interesting points but obviously the developer is not very experienced with game design. It's almost impossible to figure out how to win a single match as a new player unless you're persistent and/or skilled with card games. The starting human deck is designed extremely poorly as well. The first mission is easier once you fix the terrible deckbuild. The fact that you can choose other decks by clicking arrows next to the deck icon is also never explained. All in all this is a very difficult game to even begin playing, so hard to imagine even spending enough time getting to know it. The developer should keep trying as some ideas are good, but really needs to focus more on UX. Label things. Explain things. Make sure the first time a player plays that he wins easily and learns as a result.
Excellent tactical strategy card game! It’s more engaging to play as your favorite faction due to the unique mechanics and the art isn’t overly cartoonish or “realistic”. It’s really quite enjoyable, but it also doesn’t feel quite finished as the UX can be a bit stiff and unrefined, or unintuitive. There also appears to have been no consideration in designing for the iPhone camera notch. The worst part for me is the lack of optimization. I’m running on iPhone 13 Pro 15.6 and within a couple of matches of gameplay my device is heating up so intensely And I lose about 15% of my battery.
Kingdom Draw is an interesting take on the ccg genre with a flawed execution. I love the fact you don’t just play cards and instead get to maneuver them around the map allowing for the game to be more tactical than most ccgs, unfortunately that’s about where it ends at the moment. You can really only get past the first level of each campaign before hitting an immediate road block due to how poor most of the starting cards are only allowing each faction to get 1 pack of 6 cards which will most likely not give you the push past the second level as most of your deck is still filled with subpar basic cards. So that then leads to the multiplayer to get more cards to progress in the campaign. Unfortunately, at the time that I’m writing this, the game is very barren and took almost 15 minutes before getting into a match before the opponent conceded immediately and I had to wait 15 minutes again to get into another match. So that’s roughly a 15 minute wait to potentially earn 1/4 of a pack as winning a multiplayer match grants you 25 gems of the faction you are playing. There are also quests to earn more of said gems for each faction but after completing a match I had realized that none of them progressed despite fulfilling some of the requirements so the quests also seem to be broken at the moment. Again a unique game that I hope gets more notice and improvements but at the moment it is just disappointing. Update on quests: quests may not be bugged but instead only progress if you win the match as I have only seen progression for quests after winning. If it is not a bug and quests just do not progress if you don’t win then it’s a poor implementation of them. In most CCGs quests progress regardless of wether you win or not and this one should be no exception.
A hybrid of challenging turn-based strategy and customizable card collection gameplay set in a medieval fantasy universe. CAMPAIGNS Gather your armi...
| Name | Price | Type |
|---|---|---|
| Elf Card Packs x 10 | $2.99 | One-time |
| Human Card Packs x 10 | $2.99 | One-time |
| Orc Card Packs x 10 | $2.99 | One-time |
| Undead Card Packs x 10 | $2.99 | One-time |
| Elf Card Packs x 100 | $25.99 | One-time |
| Undead Card Packs x 100 | $25.99 | One-time |
| Orc Card Packs x 100 | $25.99 | One-time |
| Human Card Packs x 100 | $25.99 | One-time |