Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Aleksei Opokin · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The game could be fun but it has to many annoying issues. You get to the check points and multiple ads play and even after they’re done the game may glitch and play more ads or offer you the same reward but play more ads again. Made it to the end of the tutorial and it wouldn’t let me move on through the portal so I had to reload the game and play through the tutorial again. The movements although flowing make the gameplay annoying when battling even the simplest of enemies. The sword is basically useless because you get hit almost indefinitely attacking enemies, so the ninja star is the best option but even that doesn’t help make the game better. I gave you 2 stars for the graphics and attempt but it needs work.
You haven't been home for a long time, the world is already different, brothers are fighting against you, the water is poisoned, the Tree of Fate is d...