Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗YUSEI MIYOSHI · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I think the name should be updated but this plat former is awesome and was actually a challenge! But the things that confused me were the controls because their invisible and there should be an option to make them easier to view, and jumping and attacking being the same button is weird but you get used to it. ENEMY HIT-BOXES they are the worst for the ones that don’t even move like your attacking range is the Sam as theirs :( and made the game more difficult LEVEL Design The level design is amazing but also should be longer levels and your character and the story does not make sense what happens to the story element :D I wish
Hidden charm of a mobile game only problem is the jump and attack button are the same and sometimes the attack triggers instead of the jump which is annoying on the falling platforms and this takes a while to get use too but overall fun game
Tang game that has a good 8-bit style to it is so good plus it’s so hard but it does have a good challenge! Get this game it is worth it😁😁👍👍 l
Monocular Enemy is a side-scrolling 2D action game. A robot stood up to save the world dominated by monsters. Defeat your enemies, avoid traps, defeat...