Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Warm Kitten · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It’s rare to find a game that competes with the classics — if you like LCG Entertainment games like “Tales of” or “Return to” Monkey Island, this is a MUST PLAY. It’s rare to find a game that after you’ve played it, you think, “that was a lot of game for $5.” But it fits the bill. “Justin Wack’s BTH” felt like it was worth every penny of the $5 price. I’m not someone who usually cares about the story line — I play the game to solve the puzzles. However, this one drew me in. By the end, I was invested in the story & reading every piece of dialogue. The game does have objectives you have to meet to advance the narrative, but you’re able to go where ever you want, at almost anytime, to find the answers for the puzzles. Honestly, I cannot say enough good things about this game. I’m sad it’s over & I was really hoping when I clicked on “Warm Kitten” I’d find a catalogue of games or at the very least, another game I could play… guess I’ll just have to look forward to the next!
My 11 y.o. and I play adventure point-and-click games as our special time together. So, I’m always on the lookout for story-based, uplifting, and child-appropriate games. We’ve played a bunch already, our favorites being “Lost in Play”, “Dexter Stardust”, and perhaps “Nelly Cootalot”. I thought nothing could come close to Lost in Play, but Justin Wack now ranks the best on our list! We’ve spent multiple days on the game, as we don’t play too long in one sitting. The game is funny, clever, and appropriately challenging. We only occasionally needed hints. One word of advice - do not tell Daela that you do not want any hints just to see what happens! She takes this request very seriously.
This is such a fun Point-n-Click jaunt through time 😊 What happens when the past "you" breaks through a time traveling portal? You switch places of course! To prevent things like this from happening a robot designed to eliminate you is on your trail and you’ll have all kinds of things that need sorted to get everyone back to where they belong. You toggle between playing Justin in the present and in the past; sometimes the past you must help the present you. Think Day of the Tentacle. It’s a fun and humorous story told with great voiceovers. lovely graphics and animations, and so many references to beloved classic point and click games! You’ll get many, many hours of play from this so don’t expect to fly through it. Controls/Options: There is an auto-save and a manual save; it will auto-save when you exit and during the game. There is a built-in hint system that’s not a full spoiler. Double click to advance text quickly The things we are accustomed to in Point-n-Clicks in other words.
A cozy 2D Point & Click adventure featuring multiple playable characters and plenty of silliness. Oh, and there's time travel and relationship stuff g...