Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Broken Spear Inc. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Gameplay is really enjoyable. No “lives” or amount of attempts will limit how many times you can challenge an opponent. Only when you lose Soldiers during a match you would have to wait for them to regenerate. The free awards are reset fairly often so it is not a “pay to play” game which is enjoyable. The game limits your defense to a preplanned execution which means there’s is no PVP. This is a refreshing choice since most games is switching to an AI or PVP format. Gameplay is really smooth, characters are interesting, and maps are creative. The only issue is that there is an automatic failure if you lose connection mid battle in the game. There is no notifications if maintenance is being done or if the number of individuals playing are too much for the app but it’s hit or miss if I attempt to play. The first four days I had no issues but the higher level I achieve the more connection errors there are. Overall I highly recommend this game due to its reasonable wait times, realistic upgrade requirements, and gameplay.
To keep game fresh in late-game and to further challenge people who are high leveled In lower ranks (making it very difficult for low levels to attack) I’d said high rank is on a attack spree or wins more than 2 invasions in a row. On their third attack, (live) they can be ambushed 20 seconds into the raid by a third party player with (less) limited units. This stunting players from capturing hella forts, and it would add live combat which would likely flourish in this game. The fact that all attacks are against ai or pre planned defenses make the game mediocre at best. But to mix in live pvp would recreate the game and it’s definitely holding the potential. Other than that games fun, no ads, just gets super Grindy after playing for a while and I can see how it can become stale. ADD live PVP!
The controls are weird, and the AI’s even weirder. Can’t say how many times I’ve lose a battle because an enemy minion wanders into an archer radius. Kinda eliminates the purpose of being ranged if your not able to reposition. Other problems that I have is a not very strategic-friendly with the abilities heros have. It’s cool and all to know what it does but I’d rather have numbers displaying for example how much health a zombie or stag has, how much damage an aoe trap does over time, even when some abilities are able be used again, and/or cooldowns on abilities that continuously do something (such as a timer on graveyards). The art style is meh, but I’d rather have numbers to plan out my plans mathematically and mentally rather than seeing it all so cartoony. Other than that, the game can be enjoyable at times. It’s just misleading to me when they call it strategic and it has little to no detailed stats on abilities.
Battleplans infuses unique squad tactics into an action-packed strategy game. Command your troops directly in stylish real-time clashes of epic propor...
| Name | Price | Type |
|---|---|---|
| Handful of Gems | $0.99 | One-time |
| Pocketful of Gems | $2.99 | One-time |
| Pouch of Gems | $9.99 | One-time |
| Bags of Gems | $19.99 | One-time |
| pack of 3800 gems | $29.99 | One-time |
| Stash of Gems | $49.99 | One-time |
| Trove of Gems | $99.99 | One-time |