Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Cengiz Ozturk · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I thought about giving 4 or 3 starts because the game is slightly lacking in content but the fact that there are no forced ads is the reason I’m happy to keep playing
What a great survivor style game! I’ve been playing it non stop for the past month. I think the elegant graphics and straightforwardness of the game are great strengths, and keep the game feeling easy to pick up. I have some feedback if the developer is interested in hearing me out. Excuse the text dump, none of this is mandatory but if you’re interested in tuning things up I have some ideas! 1. It’s a little tough to tell the item qualities at first glance. Sometimes the consistency is confusing with the color codes. (for example the common flame core is orange, and the common regen cell is green). If the equipment auto sorted themselves by type I think it would help a lot as well. All of the pistols, all of the precision cores, ect. Some clarification and unification of the inventory and rarities would save me a bit of headache. The inventory gets a little overwhelming and sometimes I did not know I had strong equipment items because they were lost in a sea of icons. Maybe I’m colorblind but I do often confused WPN and SSD items when scanning the page. It would be a lot to add; but a recycle feature or sort feature would help players clean up the Equipment screen themselves. 2. Smaller projectiles that cannot be destroyed, like boss projectiles would benefit from maybe a small particle “trail” or a thin tail line to help them stand out when they are heading towards you. Sometimes it’s tough to notice them on more chaotic levels. 3. Sometimes as soon as I level up my right thumb hits the reroll for gems / watch add button. I guess in the long run maybe this is beneficial for the app lol. A second of blocking player input while the level up screen appears would keep me from slipping over the wrong buttons. So sorry about all this text, thank you for reading through it if you get the chance. You have a really awesome game here! Among all the other survivor style games this one is a gem!
I don’t rate games very often. I played thousands and I’ve only rated maybe 30 that was worth the time to rate it. I believe this one was worth it. I love this game It’s simple but very addictive. I can’t wait to see updates in the future to see what is next. all I can say is keep up the good work.
The horde is growing. Your weapons are blazing. How long can you last? BitSurvivor is a fast-paced survival game set in a neon arena. Enemies swarm...
| Name | Price | Type |
|---|---|---|
| 60 Gems | $0.99 | One-time |
| Reboot Pack | $4.99 | One-time |
| 350 Gems | $4.99 | One-time |
| Gem Cache | $4.99 | One-time |
| Starter Pack | $7.99 | One-time |
| Checkpoint Pack Ch64 | $9.99 | One-time |
| Gem Card | $9.99 | One-time |
| BitPass Premium | $9.99 | One-time |
| 800 Gems | $9.99 | One-time |
| 1,800 Gems | $19.99 | One-time |