Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Timo Hegnauer · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This gives you EVERYTHING you could need. No ads, an app and game experience so lite it feels like an old school app from 2013. Tap to move, customizable draw counts. Fast, snappy, responsive. The only thing I’d wish for is a left handed mode, that’s genuinely the only improvement I can think of as a want. Dev if you actually make a lefty mode I will forever be in your gratitude 🥹
It’s exactly as advertised. No ads and no cluttered gamified interface. I would love to see cumulative vegas scoring added.
** Free and open source Solitaire app ** No ads, in-app purchases, or gamification to get you to play more. ** Features ** - Feature-complete Klond...